Defensive Adaptation
By activating this power you cause your Bio Armor to spontaneously mutate, causing it to become dense and durable. While active Hardened Carapace grants additional resistance to Lethal, Smashing and Toxic damage, Inexhaustible grants additional Maximum HP, Environmental Modification grants additional defense and also grants a small amount of Maximum HP, Evolving Armor grants additional resistance and a small amount of defense per nearby target but loses the resistance debuff effect, Ablative Carapace grants additional damage absorption, DNA Siphon grants additional health per target hit and Parasitic Aura grants additional damage absorption per target hit. Additionally, many of your damaging attacks will heal you for a minor amount of health. However, the bulkiness of this adaptation reduces your damage moderately. Defensive Adaptation costs no endurance.
Recharge: Fast.
Effects
- Self
- Grants → Defensive Adaptationafter 0.1 s · ignores buffs and enhancements · unresistable
- Removes → Offensive Adaptationignores buffs and enhancements · unresistable
- Removes → Defensive Adaptationignores buffs and enhancements · unresistable
- −25%Damage dealt (All)ignores buffs and enhancements · unresistable
Unenhanced · Tanker · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| SetMode for 1.1 s · ignores buffs and enhancements · unresistable | +15500% | Self | Magnitude 155 |
| Grants → Defensive Adaptation after 0.1 s · ignores buffs and enhancements · unresistable | Self | | |
| Removes → Offensive Adaptation ignores buffs and enhancements · unresistable | Self | | |
| Removes → Defensive Adaptation ignores buffs and enhancements · unresistable | Self | | |
| Damage dealt (All) for 1.1 s · ignores buffs and enhancements · unresistable | −25% | Self | −0.25 × Melee_Ones (1) |
Tanker_Defense.Bio_Organic_Armor.Defensive_Adaptation
Raw data
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