Seismic Mallet
A more impressive form of Stone Mallet, the Seismic Mallet deals more damage, but is slower to swing. It has a greater chance of knocking down opponents, in addition to a chance for hold.
Damage: Superior.
Recharge: Slow.
Effects
- Self
- Grants → Assassin's Focusignores buffs and enhancements · unresistable
- Target
- 162.39Smashing damage
- 122.99Smashing damage
Conditional
- 162.39Smashing damagecritical hit · if your build-up meter is above 0Target
- 162.39Smashing damagecritical hit · 7% chance · if your build-up meter is below 90%Target
- mag 0.67Knockback75% chanceTarget
- 9.54 s mag 3Hold75% chanceTarget
- 122.99Smashing damagecritical hit · if your build-up meter is above 0Target
- 122.99Smashing damage20% chance · if your build-up meter is below 90%, and the target is held or asleepTarget
- mag 0.67Knockbackdoesn't start within 10 s of being knocked back or up75% chanceTarget
- 2 s mag 3Holddoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after75% chanceTarget
Unenhanced · Stalker · level 50
Proc chance
90%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Grants → Assassin's Focus ignores buffs and enhancements · unresistable | Self | | |
| PvE only | |||
| Smashing damage | 162.39 | Target | 2.92 × Melee_Damage (−55.6117) |
PvE onlyif your build-up meter is above 0 · tags StealthCrit | |||
| Smashing damage | 162.39 | Target | 2.92 × Melee_InherentDamage (−55.6117) |
PvE only7% chance · if your build-up meter is below 90% · tags ASTeamCrit | |||
| Smashing damage | 162.39 | Target | 2.92 × Melee_InherentDamage (−55.6117) |
| PvE only75% chance | |||
| Knockback | mag 0.67 | Target | 0.67 × Melee_Ones (1) |
| Hold | 9.54 s mag 3 | Target | 8 × Melee_Immobilize (1.192) |
| PvP only | |||
| Smashing damage | 122.99 | Target | 2.181 × Melee_PvPDamage (−56.3902) |
PvP onlyif your build-up meter is above 0 · tags StealthCrit | |||
| Smashing damage | 122.99 | Target | 2.181 × Melee_PvPDamage (−56.3902) |
| PvP only20% chance · if your build-up meter is below 90%, and the target is held or asleep | |||
| Smashing damage | 122.99 | Target | 2.181 × Melee_PvPDamage (−56.3902) |
| PvP only75% chance | |||
| Knockback doesn't start within 10 s of being knocked back or up | mag 0.67 | Target | 0.67 × Melee_Ones (1) |
| Hold doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 3 | Target | 1 × Melee_PvPMez (2) |
Stalker_Melee.Stone_Melee.Heavy_Mallet
Raw data
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