Earsplitter
You generate an earsplitting sound wave right in the face of your foe, inflicting great damage. It has a good chance of causing a migraine, leaving them shaking in pain and helpless. This power will inflict 20% bonus damage against Attuned targets.
Effects
- Target · 15 s
- −7.5%Debuff resistance (Movement speed, Recharge, Defense, Endurance, ToHit, Regeneration, Recovery)ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
- −7.5%Debuff resistance (Movement speed, Recharge, Defense, Endurance, ToHit, Regeneration, Recovery)ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
- Target
- 65.95Smashing damage
- 65.95Energy damage
- Self
- Grants → Assassin's Focusignores buffs and enhancements · unresistable
Conditional
- 72.3Smashing damageotherwiseTarget
- 72.3Energy damageotherwiseTarget
- 144.59Energy damagecritical hit · if your build-up meter is above 0 · otherwiseTarget
- 144.59Energy damagecritical hit · 7% chance · if your build-up meter is below 90% · otherwiseTarget
- 86.75Smashing damagewith Attune · if you're in Sonic Atune Self mode (from Attune) and the target is in Sonic Atune Foe mode (from Attune)Target
- 86.75Energy damagewith Attune · if you're in Sonic Atune Self mode (from Attune) and the target is in Sonic Atune Foe mode (from Attune)Target
- 173.51Energy damagecritical hit · with Stealth Crit · if you're in Sonic Atune Self mode (from Attune), the target is in Sonic Atune Foe mode (from Attune) and your build-up meter is above 0Target
- 173.51Energy damagecritical hit · with Team Crit · if you're in Sonic Atune Self mode (from Attune), the target is in Sonic Atune Foe mode (from Attune) and your build-up meter is below 90%Target
- 5.96 sHoldoff within 3 s of taking damage75% chanceTarget
- 5.96 s mag 3Hold75% chanceTarget
- 65.07Fire damagewith Fiery EmbraceTarget
- 131.9Energy damagecritical hit · if your build-up meter is above 0Target
- 131.9Energy damage20% chance · if your build-up meter is below 90%, and the target is held or asleepTarget
- 2 s mag 3Holddoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after75% chanceTarget
Unenhanced · Stalker · level 50
Proc chance
90%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE onlyotherwise | |||
| Smashing damage | 72.3 | Target | 1.3 × Melee_Damage (−55.6117) |
| Energy damage | 72.3 | Target | 1.3 × Melee_Damage (−55.6117) |
PvE onlyif your build-up meter is above 0 · otherwise · tags StealthCrit | |||
| Energy damage | 144.59 | Target | 2.6 × Melee_InherentDamage (−55.6117) |
PvE only7% chance · if your build-up meter is below 90% · otherwise · tags ASTeamCrit | |||
| Energy damage | 144.59 | Target | 2.6 × Melee_InherentDamage (−55.6117) |
PvE onlychance 0% (switched on by another power) · if you're in Sonic Atune Self mode (from Attune) and the target is in Sonic Atune Foe mode (from Attune) · tags SMAttune | |||
| Smashing damage | 86.75 | Target | 1.56 × Melee_Damage (−55.6117) |
| Energy damage | 86.75 | Target | 1.56 × Melee_Damage (−55.6117) |
PvE onlychance 0% (switched on by another power) · if you're in Sonic Atune Self mode (from Attune), the target is in Sonic Atune Foe mode (from Attune) and your build-up meter is above 0 · tags StealthCrit, SMAttune | |||
| Energy damage | 173.51 | Target | 3.12 × Melee_InherentDamage (−55.6117) |
PvE onlychance 0% (switched on by another power) · if you're in Sonic Atune Self mode (from Attune), the target is in Sonic Atune Foe mode (from Attune) and your build-up meter is below 90% · tags ASTeamCrit, SMAttune | |||
| Energy damage | 173.51 | Target | 3.12 × Melee_InherentDamage (−55.6117) |
| PvE only | |||
| Debuff resistance (Movement speed, Recharge, Defense, Endurance, ToHit, Regeneration, Recovery) for 15 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it | −7.5% | Target | −1 × Melee_Debuff_Res_Dmg (0.075) |
PvE only75% chance · tags SoundBoost | |||
| Hold off within 3 s of taking damage | 5.96 s | Target | 5 × Melee_Immobilize (1.192) |
| Hold | 5.96 s mag 3 | Target | 5 × Melee_Immobilize (1.192) |
PvE onlychance 0% (switched on by another power) · tags FieryEmbrace | |||
| Fire damage | 65.07 | Target | 1.17 × Melee_Damage (−55.6117) |
| PvP only | |||
| Smashing damage | 65.95 | Target | 1.1695 × Melee_PvPDamage (−56.3902) |
| Energy damage | 65.95 | Target | 1.1695 × Melee_PvPDamage (−56.3902) |
PvP onlyif your build-up meter is above 0 · tags StealthCrit | |||
| Energy damage | 131.9 | Target | 2.339 × Melee_PvPDamage (−56.3902) |
| PvP only20% chance · if your build-up meter is below 90%, and the target is held or asleep | |||
| Energy damage | 131.9 | Target | 2.339 × Melee_PvPDamage (−56.3902) |
| PvP only | |||
| Debuff resistance (Movement speed, Recharge, Defense, Endurance, ToHit, Regeneration, Recovery) for 15 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it | −7.5% | Target | −1 × Melee_Debuff_Res_Dmg (0.075) |
PvP only75% chance · tags SoundBoost | |||
| Hold doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 3 | Target | 1 × Melee_PvPMez (2) |
tags AssassinsFocus | |||
| Grants → Assassin's Focus ignores buffs and enhancements · unresistable | Self | | |
Stalker_Melee.Sonic_Melee.Earsplitter
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