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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Sky Raider Crimson · Sky Raiders

Energy Transfer

Click · Melee, Extreme DMG(Energy/Smash), Foe Disorient, +Taunt

Mastery of Energy Melee begins with the ability to transfer your own pain into a punch that deals extreme smashing and energy damage while healing yourself. Energy Transfer has a good chance of Disorienting the target. Damage: Extreme

Effects

  • Foes
  • 1497.85Energy damageunresistable
  • 645.06Smashing damagebase value; the game scales it with an expression
  • 8 s mag 1000Disorientdoesn't start while stunned or held, or within 50 s after
  • Foes · 30 s
  • −317.06Max hit pointsunresistable · stacks; a new copy refreshes the others (stack group Perma Damage)
  • +100%Taunt strengthignores buffs and enhancements · stacks

Unenhanced · Monstrosity · level 50 · Class of its enemy

Effect details

EffectValueTargetFormula
Energy damage
unresistable
1497.85Foes1.37 × Melee_Damage (−1093.3186)
Smashing damage
base value; the game scales it with an expression
645.06Foes0.59 × Melee_Damage (−1093.3186)
Max hit points
for 30 s · unresistable · stacks; a new copy refreshes the others (stack group Perma Damage)
−317.06Foes0.29 × Melee_Damage (−1093.3186)
Disorient
doesn't start while stunned or held, or within 50 s after
8 s mag 1000Foes8 × Melee_Ones (1)
Taunt strength
for 30 s · ignores buffs and enhancements · stacks
+100%Foes1 × Melee_Ones (1)

SkyRaiders.Sky_Raider_Crimson.Energy_Transfer

Enemies 1

  • Crimson Giant Monster · L50–55 · Sky Raiders

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