Upheaval
You channel the forces of nature and release them shattering the earth beneath you sending shards of stone and debris out at nearby foes causing high damage and potentially knocking them down. In primal (human) form you will deal smashing damage and will heal yourself and up to 3 nearby allies for a large amount of health. In Hunter form you'll deal lethal damage and reduce the targets' resistance slightly. In Prowler form you'll deal lethal damage, cause minor lethal damage over time and have a high chance to stun. Upheaval will deal high damage if the user has no Primal Energy, however it will deal additional damage for each charge of Primal Energies the user owns. Upheaval consumes all Primal Energies. Damage: Special
Effects
- Foes
- 120.48Lethal damagebase value; the game scales it with an expression
- 120.48Lethal damagebase value; the game scales it with an expression
- Self
- −100Rageafter 0.25 s · ignores buffs and enhancements · unresistable
- +10%Rageignores buffs and enhancements
Conditional
- mag 0.67Knockback80% chanceFoes
- 78.31Lethal damagecritical hit · 50% chance · if you're in Prowler Cloak mode (from Primalist's Cloak)Foes
- 78.31Lethal damagecritical hit · 10% chance · if you aren't in Prowler Cloak mode (from Primalist's Cloak)Foes
- 78.31Lethal damageif you're in Prowler mode (from Prowler Form)Foes
- 78.31Lethal damagecritical hit · 10% chance · if you aren't in Prowler Cloak mode (from Primalist's Cloak)Foes
- 12.05Lethal damageevery 1 s for 3.1 s (3 ticks) · 85% per tick · stacksif you aren't in Prowler Cloak mode (from Primalist's Cloak)Foes
- 24.1Lethal damageevery 1 s for 3.1 s (3 ticks) · stacks85% chance · if you're in Prowler Cloak mode (from Primalist's Cloak)Foes
- 2.25 s mag 2Disorient30% chanceFoes
- 2 s mag 2Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after30% chanceFoes
Unenhanced · Minion · level 50
Proc chance
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Lethal damage base value; the game scales it with an expression | 120.48 | Foes | 1 × Melee_Damage (−120.4759) |
| PvE only80% chance | |||
| Knockback | mag 0.67 | Foes | 0.67 × Melee_Ones (1) |
PvE only50% chance · if you're in Prowler Cloak mode (from Primalist's Cloak) · tags NBProwlerCloakCritActive | |||
| Lethal damage | 78.31 | Foes | 0.65 × Melee_Damage (−120.4759) |
| Rage after 0.25 s · ignores buffs and enhancements · unresistable | −100 | Self | −100 × Melee_Ones (1) |
| Rage ignores buffs and enhancements | +10% | Self | 0.1 × Melee_Ones (1) |
PvE only10% chance · if you aren't in Prowler Cloak mode (from Primalist's Cloak) · tags NBProwlerCritActive | |||
| Lethal damage | 78.31 | Foes | 0.65 × Melee_Damage (−120.4759) |
| PvP only | |||
| Lethal damage base value; the game scales it with an expression | 120.48 | Foes | 1 × Melee_Damage (−120.4759) |
| PvP onlyif you're in Prowler mode (from Prowler Form) | |||
| Lethal damage | 78.31 | Foes | 0.65 × Melee_Damage (−120.4759) |
PvP only10% chance · if you aren't in Prowler Cloak mode (from Primalist's Cloak) · tags NBProwlerCritActive | |||
| Lethal damage | 78.31 | Foes | 0.65 × Melee_Damage (−120.4759) |
| if you aren't in Prowler Cloak mode (from Primalist's Cloak) | |||
| Lethal damage every 1 s for 3.1 s (3 ticks) · 85% per tick · stacks | 12.05 | Foes | 0.1 × Melee_Damage (−120.4759) |
| 85% chance · if you're in Prowler Cloak mode (from Primalist's Cloak) | |||
| Lethal damage every 1 s for 3.1 s (3 ticks) · stacks | 24.1 | Foes | 0.2 × Melee_Damage (−120.4759) |
PvE only30% chance · tags NBProwlerPrimalStrikeStun | |||
| Disorient | 2.25 s mag 2 | Foes | 5 × Melee_Stun (0.45) |
PvP only30% chance · tags NBProwlerPrimalStrikeStun | |||
| Disorient doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 2 | Foes | 2 × Melee_Ones (1) |
Primalist_Misc.Prowler_Form_Powers.Upheaval_Prowler
Referenced by
- Upheaval Feral Might · Redirect
Raw data
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