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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Leaping · Power Pools

Acrobatics

Toggle · Toggle: Self +Res(Knockback, Hold)

While this power is active, you are very nimble and Acrobatic. You can avoid most Knockback effects and are resistant to Hold effects.

You must be at least level 14 and have two other Leaping Powers before selecting Acrobatics.

Notes: Knock enhancements on this power enhance it's magnitude protection

Effects

  • Self
  • mag 7Knockback protectionignores buffs and enhancements · unresistable
  • mag 2Knockback protectionunresistable
  • mag 2Hold protectionunresistable
  • +48.44%Hold resistanceunresistable
  • +103.8%Hold resistanceunresistable
  • mag 7Knockback protectionignores buffs and enhancements · unresistable
  • mag 2Knockback protectionunresistable

Unenhanced · Blaster · level 50

Effect details

EffectValueTargetFormula
PvE only
Knockback protection
for 1.25 s · ignores buffs and enhancements · unresistable
mag 7Self−7 × Melee_Ones (1)
Knockback protection
for 1.25 s · unresistable
mag 2Self−2 × Melee_Ones (1)
Hold protection
for 1.25 s · unresistable
mag 2Self−2 × Melee_Ones (1)
Hold resistance
for 1.25 s · unresistable
+48.44%Self1.75 × Melee_Res_Boolean (0.2768)
PvP only
Hold resistance
for 1.25 s · unresistable
+103.8%Self3.75 × Melee_Res_Boolean (0.2768)
Knockback protection
for 1.25 s · ignores buffs and enhancements · unresistable
mag 7Self−7 × Melee_Ones (1)
Knockback protection
for 1.25 s · unresistable
mag 2Self−2 × Melee_Ones (1)

Pool.Leaping.Leap

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