Acrobatics
While this power is active, you are very nimble and Acrobatic. You can avoid most Knockback effects and are resistant to Hold effects.
You must be at least level 14 and have two other Leaping Powers before selecting Acrobatics.
Notes: Knock enhancements on this power enhance it's magnitude protection
Effects
- Self
- mag 7Knockback protectionignores buffs and enhancements · unresistable
- mag 2Knockback protectionunresistable
- mag 2Hold protectionunresistable
- +48.44%Hold resistanceunresistable
- +103.8%Hold resistanceunresistable
- mag 7Knockback protectionignores buffs and enhancements · unresistable
- mag 2Knockback protectionunresistable
Unenhanced · Blaster · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Knockback protection for 1.25 s · ignores buffs and enhancements · unresistable | mag 7 | Self | −7 × Melee_Ones (1) |
| Knockback protection for 1.25 s · unresistable | mag 2 | Self | −2 × Melee_Ones (1) |
| Hold protection for 1.25 s · unresistable | mag 2 | Self | −2 × Melee_Ones (1) |
| Hold resistance for 1.25 s · unresistable | +48.44% | Self | 1.75 × Melee_Res_Boolean (0.2768) |
| PvP only | |||
| Hold resistance for 1.25 s · unresistable | +103.8% | Self | 3.75 × Melee_Res_Boolean (0.2768) |
| Knockback protection for 1.25 s · ignores buffs and enhancements · unresistable | mag 7 | Self | −7 × Melee_Ones (1) |
| Knockback protection for 1.25 s · unresistable | mag 2 | Self | −2 × Melee_Ones (1) |
Pool.Leaping.Leap
Raw data
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