Ouro.fyi
Homecoming Issue 28 Page 4Game Data

Site

Game version
Homecoming Issue 28 Page 4
Game data
bin.pigg SHA-256
ae5752be81
Powers
23,001
Power sets
4,888
Enemies
9,055
Enhancement sets
227

Contact

In game
@Charler
Homecoming Forums
Charler
Discord
charrler

Power Pools

Leaping

Grants you various travel and combat jumping abilities. Jumping powers tend to be very efficient and use very little endurance compared to other travel powers.

Endurance drain

End / sec
1.02
Defense
Smashing
1.8%
Lethal
1.8%
Fire
1.8%
Cold
1.8%
Energy
1.8%
Negative
1.8%
Psionic
1.8%
Toxic
1.8%
Melee
1.8%
Ranged
1.8%
AoE
1.8%
StatusProtectionResistance
Hold
mag 2
48.4%
Immobilize
mag 8.3
—
Disorient——
Sleep——
Knockback
mag 9
—
Knockup
mag 9
—
Repel——
Fear——
Confuse——

default class, level 50, PvE, unenhanced. Excludes conditional effects.

Jump Kick
Click · Melee, DMG(Smash), Foe Knockdown
55.61
32.41
2.8 s
4.2
1.5 s / 1.7167 ft—
Combat Jumping
Toggle: Self +Jump, +DEF(All), Res(Immobilization)
———
0.03
—Self—
Super Jump
Toggle: Self Long Jump
———
0.23
—Self—
Double Jump
Toggle: Self +Special
——
30 s
0.12
—Self—
Acrobatics
Toggle: Self +Res(Knockback, Hold)
——
10 s
0.26
0.67 s / 0.924Self—
Spring Attack
Click · PBAoE DMG(Smash), Foe Knockdown; Self Teleport
——
120 s
13.52
1.5 s / 1.71660 ft—

default class, level 50, PvE, unenhanced. Damage is chance-weighted and excludes pets, critical hits and conditional effects. DPA: damage per second of server cast time.