Beam Rifle · Pets and Pseudo-pets
Penetrating Ray (quick)
You take careful aim at your target and deliver a punishing supercharged shot from your Beam Rifle. This causes Extreme Energy damage and may knock the target off their feet. If the target is also suffering from the Disintegrating effect it will also suffer additional damage over time. Like all Sniper attacks it will be interrupted if you're attacked. In addition, targets already affected by the Disintegrating effect will cause this effect to spread to 3 nearby targets. This Disintegrate Spread effect can only hit targets that aren't already affected by the Disintegrating effect. Disintegrate Spread causes Minor Energy damage over time.
Damage: Extreme.
Recharge: Slow.
Effects
- Target
- 142.64Energy damagebase value; the game scales it with an expression
- 157.59Energy damage
- Self · 10 s
- +50%Rangeignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
- Self · 9.17 s
- +11.02%Damage dealt (All)ignores buffs and enhancements · unresistable · stacks
Conditional
- 142.64Energy damageafter 1 s · every 1.5 s for 3.1 s (2 ticks) · base value; the game scales it with an expression · stacksif the target has the Beam Rifle Debuff powerTarget
- 25.38Energy damageafter 1 s · every 1.5 s for 3.1 s (2 ticks) · base value; the game scales it with an expression · stacksif the target has the Beam Rifle Debuff powerTarget
- mag 1.16Knockback45% chanceTarget
- mag 1.16Knockbackdoesn't start within 10 s of being knocked back or up45% chanceTarget
- Activates → Disintegrate Spread55% chance · if the target has the Beam Rifle Debuff powerTarget
Unenhanced · Blaster · level 50
Proc chance
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Energy damage base value; the game scales it with an expression | 142.64 | Target | 2.28 × Ranged_Damage (−62.5631) |
| PvP only | |||
| Energy damage | 157.59 | Target | 2.049 × Ranged_PvPDamage (−76.9109) |
| PvE onlyif the target has the Beam Rifle Debuff power | |||
| Energy damage after 1 s · every 1.5 s for 3.1 s (2 ticks) · base value; the game scales it with an expression · stacks | 142.64 | Target | 2.28 × Ranged_Damage (−62.5631) |
| PvP onlyif the target has the Beam Rifle Debuff power | |||
| Energy damage after 1 s · every 1.5 s for 3.1 s (2 ticks) · base value; the game scales it with an expression · stacks | 25.38 | Target | 0.33 × Ranged_PvPDamage (−76.9109) |
| PvE only45% chance | |||
| Knockback | mag 1.16 | Target | 0.7 × Ranged_Knockback (1.6618) |
| PvP only45% chance | |||
| Knockback doesn't start within 10 s of being knocked back or up | mag 1.16 | Target | 0.7 × Ranged_Knockback (1.6618) |
| PvE only | |||
| Range for 10 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | +50% | Self | 0.5 × Ranged_Ones (1) |
55% chance · if the target has the Beam Rifle Debuff power · tags Disintegrate | |||
| Activates → Disintegrate Spread | Target | | |
tags Defiance | |||
| Damage dealt (All) for 9.17 s · ignores buffs and enhancements · unresistable · stacks | +11.02% | Self | from the power's own stats |
Pets.Blaster_BR_Snipe.Penetrating_Ray_Quick
Referenced by
- Penetrating Ray Blaster Primary · Redirect
Raw data
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