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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Light Affinity · Mission Architect Secondary

Magnify

Click · Ally +DMG, +Mez Duration, +Radius, +Range, +Healing/Absorb, +Res (DMG)

You concentrate your powers and create a lens around your ally, magnifying their Damage, Crowd Control strength, Radius of AoEs, Power Range, and the strength of Heals and Absorb used on them. This lens also increases their resistance to all damage by filtering incoming attacks through the lens.

Radiance:

Under the effects of Radiance, this power will produce a powerful heal from your location, effecting yourself and all allies.

Effects

  • Allies · 180 s
  • +16%Damage dealt (All)ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
  • +30%Mez, radius, range strengthignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
  • −10%Debuff resistance (Heal, Absorb)ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
  • +8%Resistance (All)unresistable · doesn't stack from the same caster; a new copy replaces it

Conditional

Unenhanced · Minion · level 50

Effect details

EffectValueTargetFormula
on activation · if you're in Chain Jolt mode (from Radiance)
Activates → Prism, Radiance (heal big)
Self
Damage dealt (All)
for 180 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
+16%Allies2 × Ranged_Buff_Dmg (0.08)
Mez, radius, range strength
for 180 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
+30%Allies0.3 × Melee_Ones (1)
Debuff resistance (Heal, Absorb)
for 180 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
−10%Allies−0.1 × Melee_Ones (1)
Resistance (All)
for 180 s · unresistable · doesn't stack from the same caster; a new copy replaces it
+8%Allies1 × Melee_Res_Dmg (0.08)

Mission_Maker_Secondary.Light_Affinity.Magnify

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