Electricity Manipulation · Mission Architect Secondary
Shocking Grasp
Shocking Grasp causes the target to be overcome with a violent electrical charge. The seized target is left writhing in agony and is unable to defend themselves. Shocking Grasp also drains a significant amount of Endurance from the target and may return a portion of it to you. Damage: High(DoT)
Effects
- Target
- 32.13Energy damageevery 1 s for 5.1 s (5 ticks) · stacks
- 3.6 s mag 3Hold
- −7%Enduranceevery 2 s for 8.1 s (4 ticks) · stacks
Conditional
- −100%Recoveryfor 4 s · stacks50% chanceTarget
- +9.1Enduranceunresistable30% chanceSelf
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Energy damage every 1 s for 5.1 s (5 ticks) · stacks | 32.13 | Target | 0.3 × Melee_Tempdamage (−107.0897) |
| Hold | 3.6 s mag 3 | Target | 8 × Melee_Immobilize (0.45) |
| Endurance every 2 s for 8.1 s (4 ticks) · stacks | −7% | Target | −0.07 × Melee_Ones (1) |
| 50% chance | |||
| Recovery for 4 s · stacks | −100% | Target | −1 × Melee_Ones (1) |
| 30% chance | |||
| Endurance unresistable | +9.1 | Self | 9.1 × Melee_Ones (1) |
Mission_Maker_Secondary.Electricity_Manipulation.Shocking_Grasp
Raw data
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