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Homecoming Issue 28 Page 4
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Illusion Control · Dominator Primary

Phantom Army

Click · Level 18 · Location · Summon Decoys: Ranged DMG(Psionic)

You can fabricate 3 Phantom heroes around a targeted foe. These Phantoms are not real, and are indestructible. Though they deal damage, it is illusory and will heal if the victim survives long enough. Phantoms are short lived and cannot be buffed or healed.

Effects

Conditional

  • 60 sSummons Decoy → Decoy, Punch, Energy Punchafter 0.1 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif CustomFX isn't Mirror or Phantom Mirror
  • 60 sSummons Decoy → Decoy, Punch, Energy Punchafter 1 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif CustomFX isn't Mirror or Phantom Mirror
  • 60 sSummons Decoy → Decoy, Punch, Energy Punchafter 2 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif CustomFX isn't Mirror or Phantom Mirror
  • +100%Cancels effectsif CustomFX isn't Mirror or Phantom MirrorSelf
  • 60 sSummons Decoy → Decoy, Punch, Energy Punchafter 0.1 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif CustomFX is Mirror or Phantom Mirror
  • 60 sSummons Decoy → Decoy, Punch, Energy Punchafter 1 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif CustomFX is Mirror or Phantom Mirror
  • 60 sSummons Decoy → Decoy, Punch, Energy Punchafter 2 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif CustomFX is Mirror or Phantom Mirror
  • +100%Cancels effectsif CustomFX is Mirror or Phantom MirrorSelf

Unenhanced · Dominator · level 50

Effect details

EffectValueTargetFormula
if CustomFX isn't Mirror or Phantom Mirror · tags PhantomArmy
Summons Decoy → Decoy, Punch, Energy Punch, Ice Sword, Hurl, Power Bolt, Ice Blast, Lightning Bolt, Hydro Blast
after 0.1 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
60 s
Summons Decoy → Decoy, Punch, Energy Punch, Ice Sword, Hurl, Power Bolt, Ice Blast, Lightning Bolt, Hydro Blast
after 1 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
60 s
Summons Decoy → Decoy, Punch, Energy Punch, Ice Sword, Hurl, Power Bolt, Ice Blast, Lightning Bolt, Hydro Blast
after 2 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
60 s
Cancels effects
+100%Self1 × Melee_Ones (1)
if CustomFX is Mirror or Phantom Mirror · tags MirrorArmy
Summons Decoy → Decoy, Punch, Energy Punch, Ice Sword, Hurl, Power Bolt, Ice Blast, Lightning Bolt, Hydro Blast
after 0.1 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
60 s
Summons Decoy → Decoy, Punch, Energy Punch, Ice Sword, Hurl, Power Bolt, Ice Blast, Lightning Bolt, Hydro Blast
after 1 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
60 s
Summons Decoy → Decoy, Punch, Energy Punch, Ice Sword, Hurl, Power Bolt, Ice Blast, Lightning Bolt, Hydro Blast
after 2 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
60 s
Cancels effects
+100%Self1 × Melee_Ones (1)

Dominator_Control.Illusion_Control.Decoy

Raw data

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