Illusion Control · Dominator Primary
Phantom Army
You can fabricate 3 Phantom heroes around a targeted foe. These Phantoms are not real, and are indestructible. Though they deal damage, it is illusory and will heal if the victim survives long enough. Phantoms are short lived and cannot be buffed or healed.
Effects
Conditional
- 60 sSummons Decoy → Decoy, Punch, Energy Punchafter 0.1 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif CustomFX isn't Mirror or Phantom Mirror
- 60 sSummons Decoy → Decoy, Punch, Energy Punchafter 1 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif CustomFX isn't Mirror or Phantom Mirror
- 60 sSummons Decoy → Decoy, Punch, Energy Punchafter 2 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif CustomFX isn't Mirror or Phantom Mirror
- +100%Cancels effectsif CustomFX isn't Mirror or Phantom MirrorSelf
- 60 sSummons Decoy → Decoy, Punch, Energy Punchafter 0.1 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif CustomFX is Mirror or Phantom Mirror
- 60 sSummons Decoy → Decoy, Punch, Energy Punchafter 1 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif CustomFX is Mirror or Phantom Mirror
- 60 sSummons Decoy → Decoy, Punch, Energy Punchafter 2 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif CustomFX is Mirror or Phantom Mirror
- +100%Cancels effectsif CustomFX is Mirror or Phantom MirrorSelf
Unenhanced · Dominator · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
if CustomFX isn't Mirror or Phantom Mirror · tags PhantomArmy | |||
| Summons Decoy → Decoy, Punch, Energy Punch, Ice Sword, Hurl, Power Bolt, Ice Blast, Lightning Bolt, Hydro Blast after 0.1 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | 60 s | | |
| Summons Decoy → Decoy, Punch, Energy Punch, Ice Sword, Hurl, Power Bolt, Ice Blast, Lightning Bolt, Hydro Blast after 1 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | 60 s | | |
| Summons Decoy → Decoy, Punch, Energy Punch, Ice Sword, Hurl, Power Bolt, Ice Blast, Lightning Bolt, Hydro Blast after 2 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | 60 s | | |
| Cancels effects | +100% | Self | 1 × Melee_Ones (1) |
if CustomFX is Mirror or Phantom Mirror · tags MirrorArmy | |||
| Summons Decoy → Decoy, Punch, Energy Punch, Ice Sword, Hurl, Power Bolt, Ice Blast, Lightning Bolt, Hydro Blast after 0.1 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | 60 s | | |
| Summons Decoy → Decoy, Punch, Energy Punch, Ice Sword, Hurl, Power Bolt, Ice Blast, Lightning Bolt, Hydro Blast after 1 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | 60 s | | |
| Summons Decoy → Decoy, Punch, Energy Punch, Ice Sword, Hurl, Power Bolt, Ice Blast, Lightning Bolt, Hydro Blast after 2 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | 60 s | | |
| Cancels effects | +100% | Self | 1 × Melee_Ones (1) |
Dominator_Control.Illusion_Control.Decoy
Raw data
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