Assault Rifle · Defender Secondary
Ignite
Sprays a target with accelerant from your flamethrower, igniting it and causing extreme damage over time. Also sets the location on fire if the target is grounded, inflicting damage to additional foes that step in the area.
Effects
- Target
- Grants → Igniteignores buffs and enhancements · unresistable
- 36.15Fire damage
- 3.69Fire damageafter 0.25 s · every 0.25 s for 5.25 s (21 ticks) · stacks
- 51.19Fire damage
- 5.23Fire damageafter 0.25 s · every 0.25 s for 5.25 s (21 ticks) · stacks
Conditional
Unenhanced · Defender · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Grants → Ignite ignores buffs and enhancements · unresistable | Target | | |
| if the target hasn't been near the ground in the last 0.5 s | |||
| Summons → Ignite, Avoid stacks | 5.5 s | | |
| PvE only | |||
| Fire damage | 36.15 | Target | 1 × Ranged_Damage (−36.1476) |
| Fire damage after 0.25 s · every 0.25 s for 5.25 s (21 ticks) · stacks | 3.69 | Target | 0.1022 × Ranged_Damage (−36.1476) |
| PvP only | |||
| Fire damage | 51.19 | Target | 0.9077 × Ranged_PvPDamage (−56.3902) |
| Fire damage after 0.25 s · every 0.25 s for 5.25 s (21 ticks) · stacks | 5.23 | Target | 0.0927 × Ranged_PvPDamage (−56.3902) |
Defender_Ranged.Assault_Rifle.Ignite
Raw data
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