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Homecoming Issue 28 Page 4
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Marine Affinity · Controller Secondary

Shifting Tides

Toggle · Level 24 · Toggle: Ranged (Targeted AoE), Team +DMG, +ToHit, +Recharge, Special Damage

Select either a friend or foe to create a field of shifting tides around them.

When attacked, foes within the shifting tides will provide you and your allies a stacking Rising Tide buff that increases ToHit, Damage, and Recharge. Enemies may also take bonus damage, with the odds increasing per stack.

Effects

Conditional

  • Grants → Shifting Tidesif you aren't the target, the target isn't an ally and the target doesn't have the Shifting Tides powerAffected
  • 15.29Cold damageafter 0.5 s · on a critical hitmain target only · on a critical hitAffected
  • +2.4%Damage dealt (All)on a critical hit · ignores buffs and enhancements · unresistablemain target only · on a critical hitAffected
  • +0.8%ToHiton a critical hit · unresistablemain target only · on a critical hitAffected
  • +2%Rechargeon a critical hit · ignores buffs and enhancements · unresistablemain target only · on a critical hitAffected
  • Grants → Rising Tideunresistableif you aren't the target, the target isn't an ally and the target is in Shifting Tides modeSelf
  • 15.29Cold damageafter 0.5 s25% chance · if you aren't the target, the target isn't an ally, the target is in Shifting Tides mode and the target doesn't have the Shifting Tides FX powerAffected
  • Grants → Shifting Tides FX25% chance · if you aren't the target, the target isn't an ally, the target is in Shifting Tides mode and the target doesn't have the Shifting Tides FX powerAffected

Unenhanced · Controller · level 50

Proc chance

15.3%every 10 s

Effect details

EffectValueTargetFormula
if you aren't the target, the target isn't an ally and the target doesn't have the Shifting Tides power
Grants → Shifting Tides
Affected
main target only
Null
for 2 s
+100%Affected1 × Ranged_Ones (1)
Cold damage
after 0.5 s · on a critical hit
15.29Affected0.5 × Ranged_Damage (−30.5864)
Damage dealt (All)
on a critical hit · ignores buffs and enhancements · unresistable
+2.4%Affected0.24 × Ranged_Buff_Dmg (0.1)
ToHit
on a critical hit · unresistable
+0.8%Affected0.08 × Ranged_Buff_ToHit (0.1)
Recharge
on a critical hit · ignores buffs and enhancements · unresistable
+2%Affected0.02 × Melee_Ones (1)
if the target has the Shifting Tides FX power
Null
for 0.2 s
+100%Affected1 × Ranged_Ones (1)
if you aren't the target, the target isn't an ally and the target is in Shifting Tides mode
Grants → Rising Tide
unresistable
Self
if you aren't the target, the target isn't an ally or in Wet mode, and the target is in Shifting Tides mode · tags WetStatus
SetMode
for 10 s · ignores buffs and enhancements · unresistable · stacks; a new copy refreshes the others
+18900%AffectedMagnitude 189
25% chance · if you aren't the target, the target isn't an ally, the target is in Shifting Tides mode and the target doesn't have the Shifting Tides FX power · tags RisingTide
Cold damage
after 0.5 s
15.29Affected0.5 × Ranged_Damage (−30.5864)
Grants → Shifting Tides FX
Affected

Controller_Buff.Marine_Affinity.Shifting_Tides

Raw data

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