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Homecoming Issue 28 Page 4
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Ninja Training · Blaster Secondary

Blinding Powder

Click · Level 28 · Ranged (Cone), Foe -To Hit, Sleep, Confuse, -Perception

You throw a handful of Blinding powder in a wide arc at your foes. Most foes will be blinded, and unable to see. Some affected targets may be overcome by the powder that they may start attacking their own allies. If you attack the blinded foes, they will be alerted to your presence, but will continue to suffer a penalty to their chance to hit.

Notes: The Sleep component of this power is Auto Hit against regular enemies, but a To Hit check is required to against AVs and players, as well as to make secondary effects apply.

Recharge: Long.

Effects

  • Self · 8.57 s
  • +3.79%Damage dealt (All)ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it

Conditional

  • −7%ToHitfor 15 s · doesn't stack from the same caster; a new copy replaces iton a hit rollFoes
  • 11.92 s mag 3Sleepafter 0.25 sif the target isn't tagged RaidFoes
  • 9.54 s mag 3Confuse50% chance · if the target isn't tagged Raid · on a hit rollFoes
  • −90%Perceptionfor 20 s · doesn't stack from the same caster; a new copy replaces itif the target isn't tagged Raid · on a hit rollFoes
  • 11.92 s mag 3Sleepafter 0.25 sif the target is tagged Raid · on a hit rollFoes
  • −90%Perceptionfor 20 s · doesn't stack from the same caster; a new copy replaces itif the target is tagged Raid · on a hit rollFoes
  • 9.54 s mag 3Confuse50% chance · if the target is tagged Raid · on a hit rollFoes
  • 2 s mag 3Sleepafter 0.25 s · doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s afteron a hit rollFoes
  • −90%Perceptionfor 20 s · doesn't stack from the same caster; a new copy replaces iton a hit rollFoes
  • 2 s mag 3Confusedoesn't start while confused or within 15 s after50% chance · on a hit rollFoes

Unenhanced · Blaster · level 50

Proc chance

90%per activation

Effect details

EffectValueTargetFormula
on a hit roll
ToHit
for 15 s · doesn't stack from the same caster; a new copy replaces it
−7%Foes1 × Melee_DeBuff_ToHit (−0.07)
PvE onlyif the target isn't tagged Raid
Sleep
after 0.25 s
11.92 s mag 3Foes10 × Melee_Sleep (1.192)
PvE only50% chance · if the target isn't tagged Raid · on a hit roll
Confuse
9.54 s mag 3Foes8 × Melee_Immobilize (1.192)
PvE onlyif the target isn't tagged Raid · on a hit roll
Perception
for 20 s · doesn't stack from the same caster; a new copy replaces it
−90%Foes−0.9 × Melee_Ones (1)
PvE onlyif the target is tagged Raid · on a hit roll
Sleep
after 0.25 s
11.92 s mag 3Foes10 × Melee_Sleep (1.192)
Perception
for 20 s · doesn't stack from the same caster; a new copy replaces it
−90%Foes−0.9 × Melee_Ones (1)
PvE only50% chance · if the target is tagged Raid · on a hit roll
Confuse
9.54 s mag 3Foes8 × Melee_Immobilize (1.192)
PvP onlyon a hit roll
Sleep
after 0.25 s · doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
2 s mag 3Foes1 × Melee_PvPMez (2)
Perception
for 20 s · doesn't stack from the same caster; a new copy replaces it
−90%Foes−0.9 × Melee_Ones (1)
PvP only50% chance · on a hit roll
Confuse
doesn't start while confused or within 15 s after
2 s mag 3Foes1 × Melee_PvPMez (2)
tags Defiance
Damage dealt (All)
for 8.57 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
+3.79%Selffrom the power's own stats

Blaster_Support.Ninja_Training.Blinding_Powder

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