Slash does extreme lethal damage to your foe, then poisons them. The poison does toxic damage over time and slows their recovery rate and movement speed.
Notes: This power will deal critical damage if used after a successful Placate or while the user is hidden with the Night Widow or Fortunata Mask Presence power.
Effects
- Target
- 76.32Lethal damageevery 0.4 s for 0.6 s (1 ticks) · stacks
- 55.57Lethal damageevery 0.4 s for 0.6 s (1 ticks) · stacks
- 5.56Toxic damageafter 0.5 s · every 1 s for 3.1 s (3 ticks) · 80% per tick · stacks
- Target · 10 s
- −40%Movement speedstacks
- −40%Recharge, jump heightignores buffs and enhancements · stacks
Conditional
- 152.63Lethal damageif your build-up meter is above 0Target
- 148.26Lethal damageif your build-up meter is above 0Target
Unenhanced · Arachnos Widow · level 50
Proc chance
90%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Lethal damage every 0.4 s for 0.6 s (1 ticks) · stacks | 76.32 | Target | 1.3723 × Melee_Damage (−55.6117) |
| PvE onlyif your build-up meter is above 0 | |||
| Lethal damage | 152.63 | Target | 2.7446 × Melee_InherentDamage (−55.6117) |
| PvP only | |||
| Lethal damage every 0.4 s for 0.6 s (1 ticks) · stacks | 55.57 | Target | 0.9855 × Melee_PvPDamage (−56.3902) |
| PvP onlyif your build-up meter is above 0 | |||
| Lethal damage | 148.26 | Target | 2.6292 × Melee_PvPDamage (−56.3902) |
| Movement speed for 10 s · stacks | −40% | Target | 0.4 × Melee_Slow (−1) |
| Recharge, jump height for 10 s · ignores buffs and enhancements · stacks | −40% | Target | 0.4 × Melee_Slow (−1) |
| Toxic damage after 0.5 s · every 1 s for 3.1 s (3 ticks) · 80% per tick · stacks | 5.56 | Target | 0.1 × Melee_Damage (−55.6117) |
Widow_Training.Night_Widow_Training.NW_Slash
Raw data
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