Chain Confuse Jump 2 · Villain Pets
Charge
You still carry a charge leftover from the Synaptic Overload. You may accidentally release this charge and zap a nearby ally.
Effects
- Target
- 22.35 s mag 3Confuse
- 5.96 s mag 3Confusedoesn't start while confused or within 15 s after
- 4.1 sSummons Chain Confuse Jump 3 → Chargeafter 4 s · stacks
- 8.1 sSummons Chain Confuse Jump 3 → Chargeafter 8 s · stacks
Unenhanced · Pet · level 50 · Class of its enemy
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Confuse | 22.35 s mag 3 | Target | 15 × Melee_Stun (1.49) |
| PvP only | |||
| Confuse doesn't start while confused or within 15 s after | 5.96 s mag 3 | Target | 4 × Melee_Stun (1.49) |
| Summons Chain Confuse Jump 3 → Charge after 4 s · stacks | 4.1 s | | |
| Summons Chain Confuse Jump 3 → Charge after 8 s · stacks | 8.1 s | | |
| SetMode every 3.25 s for 8 s (2 ticks) · ignores buffs and enhancements · unresistable | +7900% | Target | Magnitude 79 |
| Null for 0.5 s · ignores buffs and enhancements · unresistable · stacks | +100% | Target | 1 × Melee_Ones (1) |
Villain_Pets.Chain_Confuse_Dominator_Jump2.Charge
Referenced by
- Charge Villain Pets · EntCreate
Enemies 1
- Chain Confuse Jump 2 Pet · L1–55 · Pets
Raw data
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