You execute a spinning attack that first strikes with your fist and finally your heel hitting your foe and all enemies immediately nearby. Spinning Strike deals Heavy Smashing damage and has a high chance to knockdown foes. Spinning Strike is a Finisher and sets your current Combo Level to 0. It will deal additional damage and have a greater chance to knockdown dependent upon the current Combo Level. At Combo Level 3, Spinning Strike also has a moderate chance to briefly inflict Terrorize in nearby foes. Critical damage is unaffected by your Combo Level. Damage: High
Effects
- Foes
- 673.48Smashing damageevery 0.4 s for 0.45 s (1 ticks) · stacks
- Self
- Removes → Combo Level 1ignores buffs and enhancements · unresistable
- Removes → Combo Level 2ignores buffs and enhancements · unresistable
- Removes → Combo Level 3ignores buffs and enhancements · unresistable
Conditional
- mag 0.67Knockbackafter 0.4 s75% chanceFoes
Unenhanced · Arch-villain · level 50 · Class of its enemy
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Smashing damage every 0.4 s for 0.45 s (1 ticks) · stacks | 673.48 | Foes | 0.77 × Melee_Damage (−874.6549) |
| Removes → Combo Level 1 ignores buffs and enhancements · unresistable | Self | | |
| Removes → Combo Level 2 ignores buffs and enhancements · unresistable | Self | | |
| Removes → Combo Level 3 ignores buffs and enhancements · unresistable | Self | | |
| 75% chance | |||
| Knockback after 0.4 s | mag 0.67 | Foes | 0.67 × Melee_Ones (1) |
Trolls.Trolls_Spike.Spinning_Strike
Enemies 1
- Spike Archvillain · L1–55 · Trolls
Raw data
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