Activating this power will increase your chance to hit and the amount of damage you deal for a short amount of time as well as setting your current Combo Level to 3.
Effects
- Self · 10 s
- +20%ToHitunresistable · stacks
- +25%Damage dealt (All)ignores buffs and enhancements · unresistable · stacks
- Self
- Removes → Combo Level 1ignores buffs and enhancements · unresistable
- Removes → Combo Level 2ignores buffs and enhancements · unresistable
- Grants → Combo Level 3ignores buffs and enhancements · unresistable
Unenhanced · Arch-villain · level 50 · Class of its enemy
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| ToHit for 10 s · unresistable · stacks | +20% | Self | 2 × Melee_Buff_ToHit (0.1) |
| Damage dealt (All) for 10 s · ignores buffs and enhancements · unresistable · stacks | +25% | Self | 2.5 × Melee_Buff_Dmg (0.1) |
| Removes → Combo Level 1 ignores buffs and enhancements · unresistable | Self | | |
| Removes → Combo Level 2 ignores buffs and enhancements · unresistable | Self | | |
| Grants → Combo Level 3 ignores buffs and enhancements · unresistable | Self | |
Trolls.Trolls_Spike.Combat_Readiness
Enemies 1
- Spike Archvillain · L1–55 · Trolls
Raw data
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