You deliver a pair of lightning fast blows to your opponent in an effort to throw them off balance. Initial Strike deals Light Smashing damage and has a small chance to disorient your target. Initial Strike is a Combo Builder and adds 1 Combo Level. Damage: Light
Effects
- Target
- 367.36Smashing damageevery 0.33 s for 0.4 s (1 ticks) · stacks
Conditional
- Grants → Combo Level 1ignores buffs and enhancements · unresistableif you don't have the Combo Level 1 power, the Combo Level 2 power or the Combo Level 3 powerSelf
- Grants → Combo Level 2ignores buffs and enhancements · unresistableif you have the Combo Level 1 powerSelf
- Removes → Combo Level 1ignores buffs and enhancements · unresistableif you have the Combo Level 1 powerSelf
- Grants → Combo Level 3ignores buffs and enhancements · unresistableif you have the Combo Level 2 power or the Combo Level 3 powerSelf
- Removes → Combo Level 2ignores buffs and enhancements · unresistableif you have the Combo Level 2 powerSelf
Unenhanced · Arch-villain · level 50 · Class of its enemy
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Smashing damage every 0.33 s for 0.4 s (1 ticks) · stacks | 367.36 | Target | 0.42 × Melee_Damage (−874.6549) |
| if you don't have the Combo Level 1 power, the Combo Level 2 power or the Combo Level 3 power | |||
| Grants → Combo Level 1 ignores buffs and enhancements · unresistable | Self | | |
| if you have the Combo Level 1 power | |||
| Grants → Combo Level 2 ignores buffs and enhancements · unresistable | Self | | |
| Removes → Combo Level 1 ignores buffs and enhancements · unresistable | Self | | |
| if you have the Combo Level 2 power or the Combo Level 3 power | |||
| Grants → Combo Level 3 ignores buffs and enhancements · unresistable | Self | | |
| if you have the Combo Level 2 power | |||
| Removes → Combo Level 2 ignores buffs and enhancements · unresistable | Self | | |
Trolls.Trolls_Spike.Initial_Strike
Enemies 1
- Spike Archvillain · L1–55 · Trolls
Raw data
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