Integration
You can Integrate your mind and body, making you resistant to Knockback, Disorient, Hold, Sleep, and Immobilization effects, as well as increase your regeneration rate, for as long as you can keep this toggle power active. Integration also taunts nearby foes.
Effects
- Self · 2.25 s
- +10000%Knockback resistanceon activation · ignores buffs and enhancements · unresistable
- mag 10Knockback protectionon activation · unresistable
- mag 12.98Hold, immobilize, disorient, sleep protectionon activation · unresistable
- +50%Regenerationon activation · ignores buffs and enhancements · unresistable
- +100%Regenerationon activation · unresistable
- +10000%Knockback resistanceon activation · ignores buffs and enhancements · unresistable
- mag 10Knockback protectionon activation · unresistable
- +129.75%Hold, immobilize, disorient, sleep resistanceon activation · ignores buffs and enhancements · unresistable
- +50%Regenerationon activation · ignores buffs and enhancements · unresistable
- +100%Regenerationon activation · unresistable
- +30%Debuff resistance (Recharge, Defense, ToHit)on activation · ignores buffs and enhancements · unresistable
- +50%Slow resistanceon activation · ignores buffs and enhancements · unresistable
- Foes
- Activates → Fury (aura)
Conditional
- 13.6 s mag 3Tauntif the target isn't tagged Raid and you aren't the targetFoes
- 13.6 s mag 3Tauntif the target is tagged Raid, the to-hit roll + 0.2 is below the to-hit chance and you aren't the targetFoes
Unenhanced · Tanker · level 50
Proc chance
24.82%every 10 s
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE onlyon activation | |||
| Knockback resistance for 2.25 s · ignores buffs and enhancements · unresistable | +10000% | Self | 100 × Melee_Ones (1) |
| Knockback protection for 2.25 s · unresistable | mag 10 | Self | −10 × Melee_Ones (1) |
| Hold, immobilize, disorient, sleep protection for 2.25 s · unresistable | mag 12.98 | Self | −30 × Melee_Res_Boolean (0.4325) |
| Regeneration for 2.25 s · ignores buffs and enhancements · unresistable | +50% | Self | 0.5 × Melee_Ones (1) |
| Regeneration for 2.25 s · unresistable | +100% | Self | 1 × Melee_Ones (1) |
| PvP onlyon activation | |||
| Knockback resistance for 2.25 s · ignores buffs and enhancements · unresistable | +10000% | Self | 100 × Melee_Ones (1) |
| Knockback protection for 2.25 s · unresistable | mag 10 | Self | −10 × Melee_Ones (1) |
| Hold, immobilize, disorient, sleep resistance for 2.25 s · ignores buffs and enhancements · unresistable | +129.75% | Self | 3 × Melee_Res_Boolean (0.4325) |
| Regeneration for 2.25 s · ignores buffs and enhancements · unresistable | +50% | Self | 0.5 × Melee_Ones (1) |
| Regeneration for 2.25 s · unresistable | +100% | Self | 1 × Melee_Ones (1) |
| Debuff resistance (Recharge, Defense, ToHit) for 2.25 s · ignores buffs and enhancements · unresistable | +30% | Self | 0.3 × Melee_Ones (1) |
| Slow resistance for 2.25 s · ignores buffs and enhancements · unresistable | +50% | Self | 0.5 × Melee_Ones (1) |
PvE onlyif the target isn't tagged Raid and you aren't the target · tags StealthOn, Taunt | |||
| Taunt | 13.6 s mag 3 | Foes | 1 × Melee_InherentTaunt (13.6) |
if the target is tagged Raid, the to-hit roll + 0.2 is below the to-hit chance and you aren't the target · tags StealthOn, Taunt | |||
| Taunt | 13.6 s mag 3 | Foes | 1 × Melee_InherentTaunt (13.6) |
PvE onlytags InherentTaunt | |||
| Activates → Fury (aura) | Foes | | |
Tanker_Defense.Regeneration.Integration
Raw data
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