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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Regeneration · Tanker Primary

Integration

Toggle · Level 8 · Toggle: Self +Res(Knockback, Disorient, Hold, Sleep, Immobilize), +Regeneration, Taunt

You can Integrate your mind and body, making you resistant to Knockback, Disorient, Hold, Sleep, and Immobilization effects, as well as increase your regeneration rate, for as long as you can keep this toggle power active. Integration also taunts nearby foes.

Effects

  • Self · 2.25 s
  • +10000%Knockback resistanceon activation · ignores buffs and enhancements · unresistable
  • mag 10Knockback protectionon activation · unresistable
  • mag 12.98Hold, immobilize, disorient, sleep protectionon activation · unresistable
  • +50%Regenerationon activation · ignores buffs and enhancements · unresistable
  • +100%Regenerationon activation · unresistable
  • +10000%Knockback resistanceon activation · ignores buffs and enhancements · unresistable
  • mag 10Knockback protectionon activation · unresistable
  • +129.75%Hold, immobilize, disorient, sleep resistanceon activation · ignores buffs and enhancements · unresistable
  • +50%Regenerationon activation · ignores buffs and enhancements · unresistable
  • +100%Regenerationon activation · unresistable
  • +30%Debuff resistance (Recharge, Defense, ToHit)on activation · ignores buffs and enhancements · unresistable
  • +50%Slow resistanceon activation · ignores buffs and enhancements · unresistable
  • Foes
  • Activates → Fury (aura)

Conditional

  • 13.6 s mag 3Tauntif the target isn't tagged Raid and you aren't the targetFoes
  • 13.6 s mag 3Tauntif the target is tagged Raid, the to-hit roll + 0.2 is below the to-hit chance and you aren't the targetFoes

Unenhanced · Tanker · level 50

Proc chance

24.82%every 10 s

Effect details

EffectValueTargetFormula
PvE onlyon activation
Knockback resistance
for 2.25 s · ignores buffs and enhancements · unresistable
+10000%Self100 × Melee_Ones (1)
Knockback protection
for 2.25 s · unresistable
mag 10Self−10 × Melee_Ones (1)
Hold, immobilize, disorient, sleep protection
for 2.25 s · unresistable
mag 12.98Self−30 × Melee_Res_Boolean (0.4325)
Regeneration
for 2.25 s · ignores buffs and enhancements · unresistable
+50%Self0.5 × Melee_Ones (1)
Regeneration
for 2.25 s · unresistable
+100%Self1 × Melee_Ones (1)
PvP onlyon activation
Knockback resistance
for 2.25 s · ignores buffs and enhancements · unresistable
+10000%Self100 × Melee_Ones (1)
Knockback protection
for 2.25 s · unresistable
mag 10Self−10 × Melee_Ones (1)
Hold, immobilize, disorient, sleep resistance
for 2.25 s · ignores buffs and enhancements · unresistable
+129.75%Self3 × Melee_Res_Boolean (0.4325)
Regeneration
for 2.25 s · ignores buffs and enhancements · unresistable
+50%Self0.5 × Melee_Ones (1)
Regeneration
for 2.25 s · unresistable
+100%Self1 × Melee_Ones (1)
Debuff resistance (Recharge, Defense, ToHit)
for 2.25 s · ignores buffs and enhancements · unresistable
+30%Self0.3 × Melee_Ones (1)
Slow resistance
for 2.25 s · ignores buffs and enhancements · unresistable
+50%Self0.5 × Melee_Ones (1)
PvE onlyif the target isn't tagged Raid and you aren't the target · tags StealthOn, Taunt
Taunt
13.6 s mag 3Foes1 × Melee_InherentTaunt (13.6)
if the target is tagged Raid, the to-hit roll + 0.2 is below the to-hit chance and you aren't the target · tags StealthOn, Taunt
Taunt
13.6 s mag 3Foes1 × Melee_InherentTaunt (13.6)
PvE onlytags InherentTaunt
Activates → Fury (aura)
Foes

Tanker_Defense.Regeneration.Integration

Raw data

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