Energy Aura · Stalker Secondary
Energy Drain
Energy Drain leeches energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your Endurance and Defense. If there are no foes within range, you will not gain any Endurance or Defense.
Effects
- Foes
- −33%Endurance
- −10Endurance
- Self · 45 s
- +0.6%Defense (Smashing, Lethal, Fire, Cold, Energy, Negative, Psionic, Toxic)unresistable · doesn't stack from the same caster; a new copy replaces it
- +0.3%Defense (Smashing, Lethal, Fire, Cold, Energy, Negative, Psionic, Toxic)unresistable · stacks
- Self
- +25Enduranceafter 0.25 s · unresistable
Conditional
- −100%Recoveryfor 4 s · stacks30% chanceFoes
Unenhanced · Stalker · level 50
Proc chance
90%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Endurance | −33% | Foes | −0.33 × Melee_Ones (1) |
| PvP only | |||
| Endurance | −10 | Foes | −10 × Melee_EndDrain (1) |
| Defense (Smashing, Lethal, Fire, Cold, Energy, Negative, Psionic, Toxic) for 45 s · unresistable · doesn't stack from the same caster; a new copy replaces it | +0.6% | Self | 0.08 × Melee_Buff_Def (0.075) |
| Defense (Smashing, Lethal, Fire, Cold, Energy, Negative, Psionic, Toxic) for 45 s · unresistable · stacks | +0.3% | Self | 0.04 × Melee_Buff_Def (0.075) |
| Endurance after 0.25 s · unresistable | +25 | Self | 25 × Melee_Ones (1) |
| Null | 0% | Self | 0 × Melee_Ones (1) |
| 30% chance | |||
| Recovery for 4 s · stacks | −100% | Foes | −1 × Melee_Ones (1) |
Stalker_Defense.Energy_Aura.Energy_Drain
Enemies 1
- Ghost Falcon Boss · L30–55 · Mission Heroes
Raw data
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