Chilling Ray
Chilling Ray encases your foe in a frail block of ice, holding them helpless in place for a while. The block of ice will break if attacked.
Notes: The Sleep component of this power is Auto Hit against regular enemies, but a To Hit check is required to against AVs and players, as well as to make secondary effects apply.
Effects
Conditional
- 9.54 s mag 3Sleepafter 0.2 sif the target isn't tagged RaidTarget
- −20%Movement speedfor 6 s · stacksif the target isn't tagged Raid · on a hit rollTarget
- −20%Recharge, jump heightfor 6 s · ignores buffs and enhancements · stacksif the target isn't tagged Raid · on a hit rollTarget
- 100.32Cold damageif the target isn't tagged Raid · on a hit rollTarget
- 40.13Cold damageon a critical hitcritical hit · if the target isn't tagged Raid · on a hit roll · on a critical hitTarget
- 9.54 s mag 3Sleepafter 0.2 sif the target is tagged Raid · on a hit rollTarget
- −20%Movement speedfor 6 s · stacksif the target is tagged Raid · on a hit rollTarget
- −20%Recharge, jump heightfor 6 s · ignores buffs and enhancements · stacksif the target is tagged Raid · on a hit rollTarget
- 100.32Cold damageif the target is tagged Raid · on a hit rollTarget
- 40.13Cold damageon a critical hitcritical hit · if the target is tagged Raid · on a hit roll · on a critical hitTarget
- −20%Movement speedfor 6 s · stackson a hit rollTarget
- −20%Recharge, jump heightfor 6 s · ignores buffs and enhancements · stackson a hit rollTarget
- 129.21Cold damageon a hit rollTarget
- 129.21Cold damageon a critical hitcritical hit · on a hit roll · on a critical hitTarget
- 2 s mag 3Sleepafter 0.2 s · doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s afteron a hit rollTarget
Unenhanced · Sentinel · level 50
Proc chance
56.41%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE onlyif the target isn't tagged Raid | |||
| Sleep after 0.2 s | 9.54 s mag 3 | Target | 8 × Ranged_Sleep (1.192) |
| PvE onlyif the target isn't tagged Raid · on a hit roll | |||
| Movement speed for 6 s · stacks | −20% | Target | 0.2 × Ranged_Slow (−1) |
| Recharge, jump height for 6 s · ignores buffs and enhancements · stacks | −20% | Target | 0.2 × Ranged_Slow (−1) |
| PvE onlyif the target isn't tagged Raid · on a hit roll | |||
| Cold damage | 100.32 | Target | 1.64 × Ranged_Damage (−61.1728) |
PvE onlyif the target isn't tagged Raid · on a hit roll · tags SentCrit, SentCritST | |||
| Cold damage on a critical hit | 40.13 | Target | 1.64 × Ranged_InherentDamage (−24.4691) |
| PvE onlyif the target is tagged Raid · on a hit roll | |||
| Sleep after 0.2 s | 9.54 s mag 3 | Target | 8 × Ranged_Sleep (1.192) |
| PvE onlyif the target is tagged Raid · on a hit roll | |||
| Movement speed for 6 s · stacks | −20% | Target | 0.2 × Ranged_Slow (−1) |
| Recharge, jump height for 6 s · ignores buffs and enhancements · stacks | −20% | Target | 0.2 × Ranged_Slow (−1) |
| PvE onlyif the target is tagged Raid · on a hit roll | |||
| Cold damage | 100.32 | Target | 1.64 × Ranged_Damage (−61.1728) |
PvE onlyif the target is tagged Raid · on a hit roll · tags SentCrit, SentCritST | |||
| Cold damage on a critical hit | 40.13 | Target | 1.64 × Ranged_InherentDamage (−24.4691) |
| PvP onlyon a hit roll | |||
| Movement speed for 6 s · stacks | −20% | Target | 0.2 × Ranged_Slow (−1) |
| Recharge, jump height for 6 s · ignores buffs and enhancements · stacks | −20% | Target | 0.2 × Ranged_Slow (−1) |
| PvP onlyon a hit roll | |||
| Cold damage | 129.21 | Target | 1.889 × Ranged_PvPDamage (−68.4023) |
PvP onlyon a hit roll · tags SentCrit, SentCritST | |||
| Cold damage on a critical hit | 129.21 | Target | 1.889 × Ranged_PvPDamage (−68.4023) |
| PvP onlyon a hit roll | |||
| Sleep after 0.2 s · doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 3 | Target | 1 × Ranged_PvPMez (2) |
Sentinel_Ranged.Ice_Blast.Chilling_Ray
Raw data
Loading…