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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Dark Blast · Sentinel Primary

Gloom

Click · Level 1 · Ranged, DoT(Negative), Foe -To Hit

Gloom slowly drains a target of life, while reducing their chance to hit. Slower than Dark Blast, but deals more damage over time.

Effects

  • Target
  • 13.46Negative damageevery 0.5 s for 3.6 s (7 ticks) · stacks
  • 16.15Negative damageevery 0.5 s for 3.6 s (7 ticks) · stacks
  • Target · 10 s
  • −5.25%ToHitstacks

Conditional

  • 5.38Negative damageevery 0.5 s for 3.6 s (7 ticks) · 0% per tick · stackscritical hitTarget
  • 16.15Negative damageevery 0.5 s for 3.6 s (7 ticks) · 0% per tick · stackscritical hitTarget

Unenhanced · Sentinel · level 50

Proc chance

56.41%per activation

Effect details

EffectValueTargetFormula
PvE only
Negative damage
every 0.5 s for 3.6 s (7 ticks) · stacks
13.46Target0.22 × Ranged_Damage (−61.1728)
PvE onlytags SentCrit, SentCritST
Negative damage
every 0.5 s for 3.6 s (7 ticks) · 0% per tick · stacks
5.38Target0.22 × Ranged_InherentDamage (−24.4691)
ToHit
for 10 s · stacks
−5.25%Target0.75 × Ranged_Debuff_ToHit (−0.07)
PvP only
Negative damage
every 0.5 s for 3.6 s (7 ticks) · stacks
16.15Target0.2361 × Ranged_PvPDamage (−68.4023)
PvP onlytags SentCrit, SentCritST
Negative damage
every 0.5 s for 3.6 s (7 ticks) · 0% per tick · stacks
16.15Target0.2361 × Ranged_PvPDamage (−68.4023)

Sentinel_Ranged.Dark_Blast.Gloom

Raw data

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