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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Assault Rifle · Sentinel Primary

Disorienting Shot

Click · Level 1 · Ranged, DMG(Smash), Foe Disorient

Fires a single non lethal rubber bullet that can seriously Disorient a target. Deals average damage but renders most targets unable to attack for a good while.

Damage: Moderate.

Recharge: Fast.

Effects

  • Target
  • 70.96Smashing damage
  • 2.98 s mag 3Disorient
  • 84.13Smashing damage
  • 2 s mag 3Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after

Conditional

  • 28.38Smashing damageon a critical hitcritical hit · on a critical hitTarget
  • 84.13Smashing damageon a critical hitcritical hit · on a critical hitTarget

Unenhanced · Sentinel · level 50

Proc chance

34.42%per activation

Effect details

EffectValueTargetFormula
PvE only
Smashing damage
70.96Target1.16 × Ranged_Damage (−61.1728)
PvE onlytags SentCrit, SentCritST
Smashing damage
on a critical hit
28.38Target1.16 × Ranged_InherentDamage (−24.4691)
PvE only
Disorient
2.98 s mag 3Target2.5 × Ranged_Stun (1.192)
PvP only
Smashing damage
84.13Target1.23 × Ranged_PvPDamage (−68.4023)
PvP onlytags SentCrit, SentCritST
Smashing damage
on a critical hit
84.13Target1.23 × Ranged_PvPDamage (−68.4023)
PvP only
Disorient
doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
2 s mag 3Target1 × Ranged_PvPMez (2)

Sentinel_Ranged.Assault_Rifle.Beanbag

Raw data

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