Fiery Aura
Through intense heat and fire, you can absorb many kinds of damage. Fiery Aura offers superior resistance to Fire damage, but weak resistance to Cold damage and no protection to Knockback. Fiery Aura is an offensive oriented Power Set, offering some damage output.
Also: Brute Secondary, Scrapper Secondary, Stalker Secondary, Tanker Primary
Endurance drain
End / sec
Other
Damage
Regeneration
Max HP
Debuff resistance
Recharge
20%
Movement
20%
| Resistance · cap 75% | |
|---|---|
| Smashing | 22.5% |
| Lethal | 22.5% |
| Fire | 67.5% |
| Cold | 15% |
| Energy | 22.5% |
| Negative | 22.5% |
| Psionic | 7.5% |
| Toxic | 7.5% |
| Status | Protection | Resistance |
|---|---|---|
| Hold | — | |
| Immobilize | — | — |
| Disorient | — | |
| Sleep | — | |
| Knockback | ||
| Knockup | ||
| Repel | — | — |
| Fear | ||
| Confuse | — | — |
Sentinel, level 50, PvE, unenhanced. Excludes conditional effects.
| 1 | Fire Shield Toggle: Self +Res(Fire, Lethal, Smash, Cold, Disorient) | — | — | 2 s | 0.13 | 1.67 s / 1.848 | Self | — |
| 1 | Molten Embrace Toggle: +Dmg, +Special | — | — | 10 s | 0.21 | 0.73 s / 0.924 | Self | — |
| 4 | Healing Flames Click · Self Heal, +Res(Toxic, Psionic) | — | — | 40 s | 10.4 | 0.73 s / 0.924 | Self | — |
| 10 | Temperature Protection Auto: Self +Res(Fire, Cold, Toxic, Psionic, Slow, Fear, Knock), +Regen, +Max HP | — | — | — | — | — | Self | — |
| 16 | Plasma Shield Toggle: Self +Res(Energy, Negative, Fire, Hold, Sleep) | — | — | 2 s | 0.13 | 3 s / 3.168 | Self | — |
| 20 | Consume Click · PBAoE, DMG(Fire), Self +End, +Max HP | 34.26 | 15.27 | 10 s | 0.52 | 2.03 s / 2.244 | Self | 20 ft · 10 |
| 24 | Burn Click · Location (PBAoE), DoT (Fire), Self Res(Immobilize, Knockback) | — | — | 25 s | 5.2 | 2.03 s / 2.244 | Self | — |
| 28 | Cauterizing Blaze Toggle: Self +Heal Over Time, +DMG | — | — | 10 s | 0.13 | 2.03 s / 2.244 | Self | — |
| 30 | Phoenix Rising Click · Self Heal, MaxHP, Rez, Special | — | — | 300 s | 10.4 | 2 s / 2.244 | Self | — |
Sentinel, level 50, PvE, unenhanced. Damage is chance-weighted and excludes pets, critical hits and conditional effects. DPA: damage per second of server cast time.