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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
Game data
bin.pigg SHA-256
ae5752be81
Powers
23,001
Power sets
4,888
Enemies
9,055
Enhancement sets
227

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Stalker Secondary

Fiery Aura

Through intense heat and fire, you can absorb many kinds of damage. Fiery Aura offers superior resistance to Fire damage, but weak resistance to Cold damage and no protection to Knockback. Fiery Aura is an offensive oriented Power Set, offering some damage output.

Also: Brute Secondary, Scrapper Secondary, Sentinel Secondary, Tanker Primary

Endurance drain

End / sec
0.58

Other

Regeneration
+100%
Max HP
+120.48
Damage
+10%

Debuff resistance

Recharge
20%
Movement
20%
Resistance · cap 75%Defense
Smashing
22.5%
5.6%
Lethal
22.5%
5.6%
Fire
67.5%
5.6%
Cold
15%
5.6%
Energy
22.5%
5.6%
Negative
22.5%
5.6%
Psionic
7.5%
5.6%
Toxic
7.5%
5.6%
Melee
5.6%
Ranged
5.6%
AoE
39.4%
StatusProtectionResistance
Hold
mag 10.38
—
Immobilize——
Disorient
mag 10.38
—
Sleep
mag 10.38
—
Knockback
mag 3
50%
Knockup
mag 3
50%
Repel——
Fear
mag 2.77
34.6%
Confuse——

Stalker, level 50, PvE, unenhanced. Excludes conditional effects.

1
Hidden Flame
Toggle: Self Stealth, +DEF(Melee, Ranged, AoE)
——
2 s
—0.73 s / 0.924Self—
1
Fire Shield
Toggle: Self +Res(Fire, Lethal, Smash, Cold, Disorient)
——
2 s
0.13
1.67 s / 1.848Self—
4
Healing Flames
Click · Self Heal, +Res(Toxic, Psionic)
——
40 s
10.4
0.73 s / 0.924Self—
10
Temperature Protection
Auto: Self +Res(Fire, Cold, Toxic, Psionic, Slow, Fear, Knock), +Regen, +Max HP
—————Self—
16
Plasma Shield
Toggle: Self +Res(Energy, Negative, Fire, Hold, Sleep)
——
2 s
0.13
3 s / 3.168Self—
20
Consume
Click · PBAoE, DMG(Fire), Self +End, +Max HP
31.14
13.88
10 s
0.52
2.03 s / 2.244Self20 ft · 10
24
Burn
Click · Location (PBAoE), DoT (Fire), Self Res(Immobilize, Knockback)
——
25 s
5.2
2.03 s / 2.244Self—
28
Cauterizing Blaze
Toggle: Self +Heal Over Time, +DMG
——
10 s
0.13
2.03 s / 2.244Self—
30
Phoenix Rising
Click · Self Heal, MaxHP, Rez, Special
——
300 s
10.4
2 s / 2.244Self—

Stalker, level 50, PvE, unenhanced. Damage is chance-weighted and excludes pets, critical hits and conditional effects. DPA: damage per second of server cast time.