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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Savage Melee · Scrapper Melee Aux

Savage Leap AoE

Click · PBAoE, DMG(Lethal), Foe DoT (Lethal), +3 Blood Frenzy, Self Teleport

You throw yourself at your distant foes while slashing and tearing wildly dealing moderate lethal damage and causing your foes to suffer from additional minor lethal damage over time. The damage of this power can increase based on how far away you leap from, with up to double damage dealt at its strongest. Savage Leap build 1 stacks of Blood Frenzy for every 20 ft in between your target and you, up to 3 stacks.

Damage: Light.

Recharge: Slow.

Effects

  • Foes
  • 52.87Lethal damageafter 0.1 s · base value; the game scales it with an expression
  • 4.25Lethal damageafter 1 s · every 1 s for 3.1 s (3 ticks) · 80% per tick · base value; the game scales it with an expression · stacks
  • 19.84Lethal damageafter 0.1 s · base value; the game scales it with an expression
  • 1.6Lethal damageafter 1 s · every 1 s for 3.1 s (3 ticks) · 80% per tick · base value; the game scales it with an expression · stacks

Conditional

  • 52.87Lethal damageafter 0.1 s · base value; the game scales it with an expressioncritical hit · 5% chance · if the target is a minionFoes
  • 52.87Lethal damageafter 0.1 s · base value; the game scales it with an expressioncritical hit · 10% chance · if the target isn't a minionFoes
  • 19.84Lethal damageafter 0.1 s · base value; the game scales it with an expressioncritical hit · 10% chanceFoes
  • 23.77Fire damageafter 0.1 s · base value; the game scales it with an expressionwith Fiery EmbraceFoes

Unenhanced · Scrapper · level 50

Effect details

EffectValueTargetFormula
PvE only
Lethal damage
after 0.1 s · base value; the game scales it with an expression
52.87Foes0.845 × Melee_Damage (−62.5631)
Lethal damage
after 1 s · every 1 s for 3.1 s (3 ticks) · 80% per tick · base value; the game scales it with an expression · stacks
4.25Foes0.068 × Melee_Damage (−62.5631)
PvE only5% chance · if the target is a minion · tags CritSmall, ScrapperCrit_AoE
Lethal damage
after 0.1 s · base value; the game scales it with an expression
52.87Foes0.845 × Melee_InherentDamage (−62.5631)
PvE only10% chance · if the target isn't a minion · tags CritLarge, ScrapperCrit_AoE
Lethal damage
after 0.1 s · base value; the game scales it with an expression
52.87Foes0.845 × Melee_InherentDamage (−62.5631)
PvP only
Lethal damage
after 0.1 s · base value; the game scales it with an expression
19.84Foes0.25 × Melee_PvPDamage (−79.3578)
Lethal damage
after 1 s · every 1 s for 3.1 s (3 ticks) · 80% per tick · base value; the game scales it with an expression · stacks
1.6Foes0.0201 × Melee_PvPDamage (−79.3578)
PvP only10% chance · tags CritPlayer, ScrapperCrit_AoE
Lethal damage
after 0.1 s · base value; the game scales it with an expression
19.84Foes0.25 × Melee_PvPDamage (−79.3578)
chance 0% (switched on by another power) · tags FieryEmbrace
Fire damage
after 0.1 s · base value; the game scales it with an expression
23.77Foes0.38 × Melee_Damage (−62.5631)

Scrapper_Melee_Aux.Savage_Melee.Savage_Leap_AoE

Referenced by

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