Smoke Flash
Smoke bomb's flash of light and smoke can briefly distract your foes and Placate them so they can no longer find or target you. Most foes will be blinded, and unable to see. Some affected targets may be overcome by the powder that they may start attacking their own allies. If you attack the blinded foes, they will be alerted to your presence, but will continue to suffer a penalty to their chance to hit.
During the chaos, your chances to critically hit are improved.
Effects
- Foes
- 11.92 s mag 3Sleepafter 0.25 s
Conditional
- 12.32 s mag 3Placateon a hit rollFoes
- −90%Perceptionfor 20 s · doesn't stack from the same caster; a new copy replaces iton a hit rollFoes
- −7.5%ToHitfor 15 s · doesn't stack from the same caster; a new copy replaces iton a hit rollFoes
- 14.3 s mag 3Confuse50% chance · on a hit rollFoes
- 2 s mag 2Sleepafter 0.25 s · doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s afteron a hit rollFoes
- 9.24 s mag 3Placateon a hit rollFoes
- −90%Perceptionfor 20 s · doesn't stack from the same caster; a new copy replaces iton a hit rollFoes
- −7.5%ToHitfor 15 s · doesn't stack from the same caster; a new copy replaces iton a hit rollFoes
- 2 s mag 2Confusedoesn't start while confused or within 15 s after50% chance · on a hit rollFoes
Unenhanced · Scrapper · level 50
Proc chance
90%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| on activation | |||
| GlobalChanceMod after 1.67 s · for 10 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | +30% | Self | 0.3 × Melee_Ones (1) |
| GlobalChanceMod after 1.67 s · for 10 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | +30% | Self | 0.3 × Melee_Ones (1) |
| PvE only | |||
| Sleep after 0.25 s | 11.92 s mag 3 | Foes | 10 × Melee_Sleep (1.192) |
| PvE onlyon a hit roll | |||
| Placate | 12.32 s mag 3 | Foes | 8 × Melee_Taunt (1.54) |
| Perception for 20 s · doesn't stack from the same caster; a new copy replaces it | −90% | Foes | −0.9 × Melee_Ones (1) |
| ToHit for 15 s · doesn't stack from the same caster; a new copy replaces it | −7.5% | Foes | 1 × Melee_DeBuff_ToHit (−0.075) |
| PvE only50% chance · on a hit roll | |||
| Confuse | 14.3 s mag 3 | Foes | 12 × Melee_Immobilize (1.192) |
| PvP onlyon a hit roll | |||
| Sleep after 0.25 s · doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 2 | Foes | 1 × Melee_PvPMez (2) |
| Placate | 9.24 s mag 3 | Foes | 6 × Melee_Taunt (1.54) |
| Perception for 20 s · doesn't stack from the same caster; a new copy replaces it | −90% | Foes | −0.9 × Melee_Ones (1) |
| ToHit for 15 s · doesn't stack from the same caster; a new copy replaces it | −7.5% | Foes | 1 × Melee_DeBuff_ToHit (−0.075) |
| PvP only50% chance · on a hit roll | |||
| Confuse doesn't start while confused or within 15 s after | 2 s mag 2 | Foes | 1 × Melee_PvPMez (2) |
Scrapper_Defense.Ninjitsu.Blinding_Powder
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