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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Tanker Melee · Redirected Powers

Savage Leap

Click · PBAoE, Light DMG(Lethal), Foe Minor DoT(Lethal), +3 Blood Frenzy, Self Teleport

You throw yourself at your distant foes while slashing and tearing wildly dealing moderate lethal damage and causing your foes to suffer from additional minor lethal damage over time. The damage of this power can increase based on how far away you leap from, with up to double damage dealt at its strongest. Savage Leap build 1 stacks of Blood Frenzy for every 20 ft in between your target and you, up to 3 stacks.

Damage: Light.

Recharge: Slow.

Effects

  • Foes
  • 102.4Lethal damageafter 0.1 s · base value; the game scales it with an expression
  • 8.43Lethal damageafter 1 s · every 1 s for 3.1 s (3 ticks) · 80% per tick · base value; the game scales it with an expression · stacks
  • 78.31Lethal damageafter 0.1 s · base value; the game scales it with an expression
  • 6.02Lethal damageafter 1 s · every 1 s for 3.1 s (3 ticks) · 80% per tick · base value; the game scales it with an expression · stacks

Conditional

  • 45.78Fire damageafter 0.1 s · base value; the game scales it with an expressionwith Fiery EmbraceFoes
  • 3.61Fire damageafter 1 s · every 1 s for 3.1 s (3 ticks) · base value; the game scales it with an expression · stackswith Fiery EmbraceFoes

Unenhanced · Minion · level 50

Proc chance

71.79%per activation

Effect details

EffectValueTargetFormula
Lethal damage
after 0.1 s · base value; the game scales it with an expression
102.4Foes0.85 × Melee_Damage (−120.4759)
Lethal damage
after 1 s · every 1 s for 3.1 s (3 ticks) · 80% per tick · base value; the game scales it with an expression · stacks
8.43Foes0.07 × Melee_Damage (−120.4759)
PvP only
Lethal damage
after 0.1 s · base value; the game scales it with an expression
78.31Foes0.65 × Melee_Damage (−120.4759)
Lethal damage
after 1 s · every 1 s for 3.1 s (3 ticks) · 80% per tick · base value; the game scales it with an expression · stacks
6.02Foes0.05 × Melee_Damage (−120.4759)
chance 0% (switched on by another power) · tags FieryEmbrace
Fire damage
after 0.1 s · base value; the game scales it with an expression
45.78Foes0.38 × Melee_Damage (−120.4759)
Fire damage
after 1 s · every 1 s for 3.1 s (3 ticks) · base value; the game scales it with an expression · stacks
3.61Foes0.03 × Melee_Damage (−120.4759)

Redirects.Tanker_Melee.Savage_Leap

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