Scrapper Melee · Redirected Powers
Savage Leap
You throw yourself at your distant foes while slashing and tearing wildly dealing moderate lethal damage and causing your foes to suffer from additional minor lethal damage over time. The damage of this power can increase based on how far away you leap from, with up to double damage dealt at its strongest. Savage Leap build 1 stacks of Blood Frenzy for every 20 ft in between your target and you, up to 3 stacks.
Effects
- Foes
- 102.4Lethal damageafter 0.1 s · base value; the game scales it with an expression
- 8.43Lethal damageafter 1 s · every 1 s for 3.1 s (3 ticks) · 80% per tick · base value; the game scales it with an expression · stacks
- 78.31Lethal damageafter 0.1 s · base value; the game scales it with an expression
- 6.02Lethal damageafter 1 s · every 1 s for 3.1 s (3 ticks) · 80% per tick · base value; the game scales it with an expression · stacks
Conditional
- 78.31Lethal damageafter 0.1 s · base value; the game scales it with an expressioncritical hit · 5% chanceFoes
- 102.4Lethal damageafter 0.1 s · base value; the game scales it with an expressioncritical hit · 10% chanceFoes
- 45.78Fire damageafter 0.1 s · base value; the game scales it with an expressionwith Fiery EmbraceFoes
- 3.61Fire damageafter 1 s · every 1 s for 3.1 s (3 ticks) · base value; the game scales it with an expression · stackswith Fiery EmbraceFoes
Unenhanced · Minion · level 50
Proc chance
71.79%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Lethal damage after 0.1 s · base value; the game scales it with an expression | 102.4 | Foes | 0.85 × Melee_Damage (−120.4759) |
| Lethal damage after 1 s · every 1 s for 3.1 s (3 ticks) · 80% per tick · base value; the game scales it with an expression · stacks | 8.43 | Foes | 0.07 × Melee_Damage (−120.4759) |
| PvP only | |||
| Lethal damage after 0.1 s · base value; the game scales it with an expression | 78.31 | Foes | 0.65 × Melee_Damage (−120.4759) |
| Lethal damage after 1 s · every 1 s for 3.1 s (3 ticks) · 80% per tick · base value; the game scales it with an expression · stacks | 6.02 | Foes | 0.05 × Melee_Damage (−120.4759) |
PvP only5% chance · tags CritPlayer, ScrapperCrit_AoE | |||
| Lethal damage after 0.1 s · base value; the game scales it with an expression | 78.31 | Foes | 0.65 × Melee_InherentDamage (−120.4759) |
10% chance · tags CritLarge, ScrapperCrit_AoE | |||
| Lethal damage after 0.1 s · base value; the game scales it with an expression | 102.4 | Foes | 0.85 × Melee_InherentDamage (−120.4759) |
chance 0% (switched on by another power) · tags FieryEmbrace | |||
| Fire damage after 0.1 s · base value; the game scales it with an expression | 45.78 | Foes | 0.38 × Melee_Damage (−120.4759) |
| Fire damage after 1 s · every 1 s for 3.1 s (3 ticks) · base value; the game scales it with an expression · stacks | 3.61 | Foes | 0.03 × Melee_Damage (−120.4759) |
Redirects.Scrapper_Melee.Savage_Leap
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