Flurry
Unleashes a super fast Flurry of punches to pummel your foe. Flurry is so dizzying that it has a chance to Disorient the target.
Damage: Light.
Recharge: Very Fast.
Effects
- Target
- 7.95Smashing damageevery 0.25 s for 1.8 s (7 ticks) · stacks
- 22.82Smashing damageevery 0.25 s for 1.8 s (7 ticks) · stacks
Conditional
- 4.77 s mag 2Disorient20% chanceTarget
- 2 s mag 2Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after20% chanceTarget
- 7.15 s mag 2Disorient20% chance · if your stealth is above 0.5 and you're a DominatorTarget
- 2 s mag 2Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after · unresistable20% chance · if your stealth is above 0.5 and you're a DominatorTarget
- 63.62Smashing damageafter 1.8 s5% chance · if you're a ScrapperTarget
- 63.62Smashing damageafter 1.8 s20% chance · if the target is held or asleep, you're a Stalker, and your build-up meter is below 90%Target
- 63.62Smashing damageafter 1.8 sif you're a Stalker and your build-up meter is above 0Target
- 63.62Smashing damageafter 1.8 sif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) and you're a CorruptorTarget
- 7.95Smashing damageevery 0.25 s for 1.8 s (7 ticks) · stacksif the target is terrorized, immobilized, held, stunned, put to sleep within the last 3 s or tagged Incarnate Boss, and you're a ControllerTarget
- 182.57Smashing damage5% chance · if you're a ScrapperTarget
- 11.41Smashing damageevery 0.25 s for 1.8 s (7 ticks) · stacksif the target is terrorized, immobilized, held, stunned or put to sleep within the last 3 s, and you're a ControllerTarget
- 182.57Smashing damage20% chance · if the target is held or asleep, you're a Stalker, and your build-up meter is below 90%Target
- 182.57Smashing damageif you're a Stalker and your build-up meter is above 0Target
- 182.57Smashing damageif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) and you're a CorruptorTarget
Unenhanced · Blaster · level 50
Proc chance
35.41%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Smashing damage every 0.25 s for 1.8 s (7 ticks) · stacks | 7.95 | Target | 0.143 × Melee_Damage (−55.6117) |
| PvE only20% chance | |||
| Disorient | 4.77 s mag 2 | Target | 4 × Melee_Stun (1.192) |
| PvP only | |||
| Smashing damage every 0.25 s for 1.8 s (7 ticks) · stacks | 22.82 | Target | 0.3336 × Melee_PvPDamage (−68.4023) |
| PvP only20% chance | |||
| Disorient doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 2 | Target | 1 × Melee_PvPMez (2) |
| PvE only20% chance · if your stealth is above 0.5 and you're a Dominator | |||
| Disorient | 7.15 s mag 2 | Target | 6 × Melee_Stun (1.192) |
| PvP only20% chance · if your stealth is above 0.5 and you're a Dominator | |||
| Disorient doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after · unresistable | 2 s mag 2 | Target | 1 × Melee_PvPMez (2) |
| PvE only5% chance · if you're a Scrapper | |||
| Smashing damage after 1.8 s | 63.62 | Target | 1.144 × Melee_InherentDamage (−55.6117) |
| PvE only20% chance · if the target is held or asleep, you're a Stalker, and your build-up meter is below 90% | |||
| Smashing damage after 1.8 s | 63.62 | Target | 1.144 × Melee_InherentDamage (−55.6117) |
| PvE onlyif you're a Stalker and your build-up meter is above 0 | |||
| Smashing damage after 1.8 s | 63.62 | Target | 1.144 × Melee_InherentDamage (−55.6117) |
| PvE onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) and you're a Corruptor | |||
| Smashing damage after 1.8 s | 63.62 | Target | 1.144 × Melee_InherentDamage (−55.6117) |
PvE onlyif the target is terrorized, immobilized, held, stunned, put to sleep within the last 3 s or tagged Incarnate Boss, and you're a Controller · tags Containment | |||
| Smashing damage every 0.25 s for 1.8 s (7 ticks) · stacks | 7.95 | Target | 0.143 × Melee_InherentDamage (−55.6117) |
| PvP only5% chance · if you're a Scrapper | |||
| Smashing damage | 182.57 | Target | 2.669 × Melee_PvPDamage (−68.4023) |
PvP onlyif the target is terrorized, immobilized, held, stunned or put to sleep within the last 3 s, and you're a Controller · tags Containment | |||
| Smashing damage every 0.25 s for 1.8 s (7 ticks) · stacks | 11.41 | Target | 0.1668 × Melee_PvPDamage (−68.4023) |
| PvP only20% chance · if the target is held or asleep, you're a Stalker, and your build-up meter is below 90% | |||
| Smashing damage | 182.57 | Target | 2.669 × Melee_PvPDamage (−68.4023) |
| PvP onlyif you're a Stalker and your build-up meter is above 0 | |||
| Smashing damage | 182.57 | Target | 2.669 × Melee_PvPDamage (−68.4023) |
| PvP onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) and you're a Corruptor | |||
| Smashing damage | 182.57 | Target | 2.669 × Melee_PvPDamage (−68.4023) |
Pool.Speed.Flurry
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