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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
Game data
bin.pigg SHA-256
ae5752be81
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Speed · Power Pools

Flurry

Click · Melee, Light DMG(Smash), Foe Disorient

Unleashes a super fast Flurry of punches to pummel your foe. Flurry is so dizzying that it has a chance to Disorient the target.

Damage: Light.

Recharge: Very Fast.

Effects

  • Target
  • 7.95Smashing damageevery 0.25 s for 1.8 s (7 ticks) · stacks
  • 22.82Smashing damageevery 0.25 s for 1.8 s (7 ticks) · stacks

Conditional

  • 4.77 s mag 2Disorient20% chanceTarget
  • 2 s mag 2Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after20% chanceTarget
  • 7.15 s mag 2Disorient20% chance · if your stealth is above 0.5 and you're a DominatorTarget
  • 2 s mag 2Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after · unresistable20% chance · if your stealth is above 0.5 and you're a DominatorTarget
  • 63.62Smashing damageafter 1.8 s5% chance · if you're a ScrapperTarget
  • 63.62Smashing damageafter 1.8 s20% chance · if the target is held or asleep, you're a Stalker, and your build-up meter is below 90%Target
  • 63.62Smashing damageafter 1.8 sif you're a Stalker and your build-up meter is above 0Target
  • 63.62Smashing damageafter 1.8 sif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) and you're a CorruptorTarget
  • 7.95Smashing damageevery 0.25 s for 1.8 s (7 ticks) · stacksif the target is terrorized, immobilized, held, stunned, put to sleep within the last 3 s or tagged Incarnate Boss, and you're a ControllerTarget
  • 182.57Smashing damage5% chance · if you're a ScrapperTarget
  • 11.41Smashing damageevery 0.25 s for 1.8 s (7 ticks) · stacksif the target is terrorized, immobilized, held, stunned or put to sleep within the last 3 s, and you're a ControllerTarget
  • 182.57Smashing damage20% chance · if the target is held or asleep, you're a Stalker, and your build-up meter is below 90%Target
  • 182.57Smashing damageif you're a Stalker and your build-up meter is above 0Target
  • 182.57Smashing damageif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) and you're a CorruptorTarget

Unenhanced · Blaster · level 50

Proc chance

35.41%per activation

Effect details

EffectValueTargetFormula
PvE only
Smashing damage
every 0.25 s for 1.8 s (7 ticks) · stacks
7.95Target0.143 × Melee_Damage (−55.6117)
PvE only20% chance
Disorient
4.77 s mag 2Target4 × Melee_Stun (1.192)
PvP only
Smashing damage
every 0.25 s for 1.8 s (7 ticks) · stacks
22.82Target0.3336 × Melee_PvPDamage (−68.4023)
PvP only20% chance
Disorient
doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
2 s mag 2Target1 × Melee_PvPMez (2)
PvE only20% chance · if your stealth is above 0.5 and you're a Dominator
Disorient
7.15 s mag 2Target6 × Melee_Stun (1.192)
PvP only20% chance · if your stealth is above 0.5 and you're a Dominator
Disorient
doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after · unresistable
2 s mag 2Target1 × Melee_PvPMez (2)
PvE only5% chance · if you're a Scrapper
Smashing damage
after 1.8 s
63.62Target1.144 × Melee_InherentDamage (−55.6117)
PvE only20% chance · if the target is held or asleep, you're a Stalker, and your build-up meter is below 90%
Smashing damage
after 1.8 s
63.62Target1.144 × Melee_InherentDamage (−55.6117)
PvE onlyif you're a Stalker and your build-up meter is above 0
Smashing damage
after 1.8 s
63.62Target1.144 × Melee_InherentDamage (−55.6117)
PvE onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) and you're a Corruptor
Smashing damage
after 1.8 s
63.62Target1.144 × Melee_InherentDamage (−55.6117)
PvE onlyif the target is terrorized, immobilized, held, stunned, put to sleep within the last 3 s or tagged Incarnate Boss, and you're a Controller · tags Containment
Smashing damage
every 0.25 s for 1.8 s (7 ticks) · stacks
7.95Target0.143 × Melee_InherentDamage (−55.6117)
PvP only5% chance · if you're a Scrapper
Smashing damage
182.57Target2.669 × Melee_PvPDamage (−68.4023)
PvP onlyif the target is terrorized, immobilized, held, stunned or put to sleep within the last 3 s, and you're a Controller · tags Containment
Smashing damage
every 0.25 s for 1.8 s (7 ticks) · stacks
11.41Target0.1668 × Melee_PvPDamage (−68.4023)
PvP only20% chance · if the target is held or asleep, you're a Stalker, and your build-up meter is below 90%
Smashing damage
182.57Target2.669 × Melee_PvPDamage (−68.4023)
PvP onlyif you're a Stalker and your build-up meter is above 0
Smashing damage
182.57Target2.669 × Melee_PvPDamage (−68.4023)
PvP onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) and you're a Corruptor
Smashing damage
182.57Target2.669 × Melee_PvPDamage (−68.4023)

Pool.Speed.Flurry

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