Field Medic
Your skill as a Field Medic is unparalleled. In addition to permanently removing the interrupt time Aid Other and adding Endurance recovery to Aid Self, using this power will grant a powerful boost in the effectiveness of your healing powers and reduce your resistance to healing debuffs.
You must be at least level 14 and have trained any two other Medicine powers before you can train as a Field Medic.
Recharge: Very Long.
Effects
- Self · 60 s
- +25%Heal strengthignores buffs and enhancements · unresistable · stacks
- −25%Heal debuff resistanceignores buffs and enhancements · unresistable · stacks
Unenhanced · Blaster · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Heal strength for 60 s · ignores buffs and enhancements · unresistable · stacks | +25% | Self | 0.25 × Melee_Ones (1) |
| Heal debuff resistance for 60 s · ignores buffs and enhancements · unresistable · stacks | −25% | Self | −0.25 × Melee_Ones (1) |
Pool.Medicine.Field_Medic
Raw data
Loading…