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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Powers
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Power sets
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Enhancement sets
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Medicine · Power Pools

Field Medic

Click · Self, +Heal, -Res(Heal), Special

Your skill as a Field Medic is unparalleled. In addition to permanently removing the interrupt time Aid Other and adding Endurance recovery to Aid Self, using this power will grant a powerful boost in the effectiveness of your healing powers and reduce your resistance to healing debuffs.

You must be at least level 14 and have trained any two other Medicine powers before you can train as a Field Medic.

Recharge: Very Long.

Effects

  • Self · 60 s
  • +25%Heal strengthignores buffs and enhancements · unresistable · stacks
  • −25%Heal debuff resistanceignores buffs and enhancements · unresistable · stacks

Unenhanced · Blaster · level 50

Effect details

EffectValueTargetFormula
Heal strength
for 60 s · ignores buffs and enhancements · unresistable · stacks
+25%Self0.25 × Melee_Ones (1)
Heal debuff resistance
for 60 s · ignores buffs and enhancements · unresistable · stacks
−25%Self−0.25 × Melee_Ones (1)

Pool.Medicine.Field_Medic

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