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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Experimentation · Power Pools

Toxic Dart

Click · Ranged, Light DMG(Lethal), High(Toxic)

You fire a toxic dart at your target causing an very minor amount of immediate lethal damage followed by a High amount of toxic damage over time.

Damage: Light.

Recharge: Fast.

Effects

  • Target
  • 4.74Lethal damage
  • 5.69Toxic damageafter 0.5 s · every 0.5 s for 4.6 s (9 ticks) · stacks
  • 9.15Toxic damageafter 0.5 s · every 0.5 s for 4.6 s (9 ticks) · stacks

Conditional

  • 62.56Lethal damage5% chance · if you're a ScrapperTarget
  • 62.56Lethal damage20% chance · if the target is held or asleep, you're a Stalker, and your build-up meter is below 90%Target
  • 62.56Lethal damageif you're a Stalker and your build-up meter is above 0Target
  • 62.56Lethal damageif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) and you're a CorruptorTarget
  • 62.56Lethal damageif the target is terrorized, immobilized, held, stunned, put to sleep within the last 3 s or tagged Incarnate Boss, and you're a ControllerTarget
  • 100.68Lethal damage5% chance · if you're a ScrapperTarget
  • 100.68Lethal damageif the target is terrorized, immobilized, held, stunned or put to sleep within the last 3 s, and you're a ControllerTarget
  • 100.68Lethal damage20% chance · if the target is held or asleep, you're a Stalker, and your build-up meter is below 90%Target
  • 100.68Lethal damageif you're a Stalker and your build-up meter is above 0Target
  • 100.68Lethal damageif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) and you're a CorruptorTarget

Unenhanced · Blaster · level 50

Proc chance

29.58%per activation

Effect details

EffectValueTargetFormula
Lethal damage
4.74Target0.0758 × Ranged_Damage (−62.5631)
PvE only
Toxic damage
after 0.5 s · every 0.5 s for 4.6 s (9 ticks) · stacks
5.69Target0.0909 × Ranged_Damage (−62.5631)
PvP only
Toxic damage
after 0.5 s · every 0.5 s for 4.6 s (9 ticks) · stacks
9.15Target0.119 × Ranged_PvPDamage (−76.9109)
PvE only5% chance · if you're a Scrapper
Lethal damage
62.56Target1 × Ranged_InherentDamage (−62.5631)
PvE only20% chance · if the target is held or asleep, you're a Stalker, and your build-up meter is below 90%
Lethal damage
62.56Target1 × Ranged_InherentDamage (−62.5631)
PvE onlyif you're a Stalker and your build-up meter is above 0
Lethal damage
62.56Target1 × Ranged_InherentDamage (−62.5631)
PvE onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) and you're a Corruptor
Lethal damage
62.56Target1 × Ranged_InherentDamage (−62.5631)
PvE onlyif the target is terrorized, immobilized, held, stunned, put to sleep within the last 3 s or tagged Incarnate Boss, and you're a Controller · tags Containment
Lethal damage
62.56Target1 × Ranged_InherentDamage (−62.5631)
PvP only5% chance · if you're a Scrapper
Lethal damage
100.68Target1.309 × Ranged_PvPDamage (−76.9109)
PvP onlyif the target is terrorized, immobilized, held, stunned or put to sleep within the last 3 s, and you're a Controller · tags Containment
Lethal damage
100.68Target1.309 × Ranged_PvPDamage (−76.9109)
PvP only20% chance · if the target is held or asleep, you're a Stalker, and your build-up meter is below 90%
Lethal damage
100.68Target1.309 × Ranged_PvPDamage (−76.9109)
PvP onlyif you're a Stalker and your build-up meter is above 0
Lethal damage
100.68Target1.309 × Ranged_PvPDamage (−76.9109)
PvP onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) and you're a Corruptor
Lethal damage
100.68Target1.309 × Ranged_PvPDamage (−76.9109)

Pool.Experimentation.Toxic_Dart

Enemies 1

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