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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Defender Electric Snipe · Pets and Pseudo-pets

Zapp (quick)

Click · Sniper, High DMG(Energy), Foe -End

A focused electrical blast that can travel great distances with high Accuracy. Zapp drains Endurance, and is best fired from a distance, as it can be interrupted. Some of the Endurance you drain may transfer back to you.

Damage: High.

Recharge: Slow.

Effects

  • Target
  • 82.42Energy damagebase value; the game scales it with an expression
  • −18.75%Endurance
  • −3.75Endurance
  • 102.12Energy damage

Conditional

  • 16.48Energy damagebase value; the game scales it with an expressionif a random roll succeeds (a chance that rises from 0% when the target's endurance is 80% or more to 100% when it is 10% or less)Target
  • +9Enduranceunresistableif a random roll succeeds (a chance that rises from 0% when the target's endurance is 80% or more to 100% when it is 10% or less)Self
  • −50%Recoveryfor 5 s · stacksif a random roll succeeds (a chance that rises from 0% when the target's endurance is 80% or more to 100% when it is 10% or less)Target
  • 20.42Energy damageif a random roll succeeds (a chance that rises from 0% when the target's endurance is 80% or more to 100% when it is 10% or less)Target
  • +9Enduranceunresistableif a random roll succeeds (a chance that rises from 0% when the target's endurance is 80% or more to 100% when it is 10% or less)Self
  • −50%Recoveryfor 5 s · stacksif a random roll succeeds (a chance that rises from 0% when the target's endurance is 80% or more to 100% when it is 10% or less)Target
  • Grants → Static (shock therapy)ignores buffs and enhancements · unresistableif you have the Tesla Cage power or the Shock Therapy powerSelf

Unenhanced · Defender · level 50

Proc chance

77.76%per activation

Effect details

EffectValueTargetFormula
PvE only
Energy damage
base value; the game scales it with an expression
82.42Target2.28 × Ranged_Damage (−36.1476)
Endurance
−18.75%Target−0.15 × Ranged_EndDrain (1.25)
PvE onlyif a random roll succeeds (a chance that rises from 0% when the target's endurance is 80% or more to 100% when it is 10% or less) · tags Zapping
Energy damage
base value; the game scales it with an expression
16.48Target0.456 × Ranged_Damage (−36.1476)
Endurance
unresistable
+9Self7.2 × Ranged_EndDrain (1.25)
Recovery
for 5 s · stacks
−50%Target−0.4 × Ranged_EndDrain (1.25)
PvP only
Endurance
−3.75Target−3 × Ranged_EndDrain (1.25)
Energy damage
102.12Target1.811 × Ranged_PvPDamage (−56.3902)
PvP onlyif a random roll succeeds (a chance that rises from 0% when the target's endurance is 80% or more to 100% when it is 10% or less) · tags Zapping
Energy damage
20.42Target0.3622 × Ranged_PvPDamage (−56.3902)
Endurance
unresistable
+9Self7.2 × Ranged_EndDrain (1.25)
Recovery
for 5 s · stacks
−50%Target−0.4 × Ranged_EndDrain (1.25)
if you have the Tesla Cage power or the Shock Therapy power · tags BuildStatic
Grants → Static (shock therapy)
ignores buffs and enhancements · unresistable
Self

Pets.Defender_Electric_Snipe.Zapp_Quick

Referenced by

  • Zapp Defender Secondary · Redirect

Raw data

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