Chain Stun Jump 1 · Pets and Pseudo-pets
Charge
You still carry a charge leftover from the Stunning Aura. You may accidentally release this charge and zap a nearby ally.
Effects
- Target
- 7.79Energy damage
- 0.25 s mag 4Immobilize
Conditional
- 7.79Energy damageif the target is terrorized, immobilized, held, stunned, put to sleep within the last 3 s or tagged Incarnate BossTarget
- 2.98 sDisorientif the target isn't in Chain Stun mode (from Charge)Target
Unenhanced · Pet · level 50 · Class of its enemy
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Energy damage | 7.79 | Target | 0.14 × Melee_Damage (−55.6599) |
| SetMode for 1 s · ignores buffs and enhancements · unresistable | +7700% | Target | Magnitude 77 |
| Null for 0.5 s · ignores buffs and enhancements · unresistable · stacks | +100% | Target | 1 × Melee_Ones (1) |
| PvE onlyif the target is terrorized, immobilized, held, stunned, put to sleep within the last 3 s or tagged Incarnate Boss | |||
| Energy damage | 7.79 | Target | 0.14 × Melee_InherentDamage (−55.6599) |
| if the target isn't in Chain Stun mode (from Charge) | |||
| Disorient | 2.98 s | Target | 2 × Melee_Stun (1.49) |
| PvE only | |||
| Immobilize | 0.25 s mag 4 | Target | 0.25 × Melee_Ones (1) |
Pets.Chain_Stun_Controller_Jump1.Charge
Enemies 1
- Chain Stun Jump 1 Pet · L1–55 · Pets
Raw data
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