Chain Jolt Jump 3 · Pets and Pseudo-pets
Charge
You still carry a charge leftover from the Chain Jolt. You may accidentally release this charge and zap a nearby ally.
Damage: Minor.
Effects
- Target
- 11.13Energy damage
- 15.9Energy damage
- mag 0.66Knockback
Conditional
- 11.13Energy damageif the target is terrorized, immobilized, held, stunned, put to sleep within the last 3 s or tagged Incarnate BossTarget
- 7.95Energy damageif the target is terrorized, immobilized, held, stunned or put to sleep within the last 3 sTarget
Unenhanced · Pet · level 50 · Class of its enemy
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Energy damage | 11.13 | Target | 0.2 × Melee_Damage (−55.6599) |
| PvE onlyif the target is terrorized, immobilized, held, stunned, put to sleep within the last 3 s or tagged Incarnate Boss | |||
| Energy damage | 11.13 | Target | 0.2 × Melee_Damage (−55.6599) |
| PvP only | |||
| Energy damage | 15.9 | Target | 0.2857 × Melee_Damage (−55.6599) |
| PvP onlyif the target is terrorized, immobilized, held, stunned or put to sleep within the last 3 s | |||
| Energy damage | 7.95 | Target | 0.1429 × Melee_Damage (−55.6599) |
| Null for 0.5 s · ignores buffs and enhancements · unresistable · stacks | +100% | Target | 1 × Melee_Ones (1) |
| Knockback | mag 0.66 | Target | 0.66 × Melee_Ones (1) |
| SetMode every 1.25 s for 2 s (1 ticks) · ignores buffs and enhancements · unresistable | +7800% | Target | Magnitude 78 |
Pets.Chain_Jolt_Controller_Jump3.Charge
Referenced by
Enemies 1
- Chain Jolt Jump 3 Pet · L1–55 · Pets
Raw data
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