Trick Arrow · Mission Architect Secondary
EMP Arrow
This arrow can unleash a massive pulse of electromagnetic energy on impact. This EMP can affect machines, and is even powerful enough to affect synaptic brain patterns. It will incapacitate all foes in its radius. Additionally, most machines and robots will take moderate high damage. Allies in range of the pulse will also their resistances to all damage except toxic, as well as be protected from status effects, knockbacks, endurance drain and recovery debuffs.
Effects
- 240 sSummons → EMP Field, EMP Field (fx)doesn't stack from the same caster; a new copy replaces it
- Target
- Activates → EMP Arrow
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Summons → EMP Field, EMP Field (fx) doesn't stack from the same caster; a new copy replaces it | 240 s | | |
| Activates → EMP Arrow | Target | |
Mission_Maker_Secondary.Trick_Arrow.EMP_Arrow
Raw data
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