Dual Pistols · Mission Architect Secondary
Suppressive Fire
Suppressive Fire allows the user to quickly stun their target for a short time and deal a very minor amount of Lethal damage.
Changing your ammo type with the 'Swap Ammo' power will change your secondary damage from lethal to cold, fire or toxic.
Additionally, changing your ammunition type will also change the secondary effect of this attack from Disorient effect to a Hold effect if 'Cryo Ammo', 'Incendiary Ammo' or 'Chemical Ammo' are loaded.
Damage: Minor.
Effects
- Target
- 61.47Lethal damage
- 61.47Lethal damage
- 3.6 s mag 3Disorient
Conditional
- 61.47Cold damagewith Cold DamageTarget
- 3.6 s mag 3Holdwith Cold DamageTarget
- +10000%Knockback resistancefor 10 s · ignores buffs and enhancements · unresistable · stackswith Cold Damage · if the target is heldTarget
- mag 100Knockback protectionfor 10 s · unresistable · stackswith Cold Damage · if the target is heldTarget
- 61.47Fire damagewith Fire DamageTarget
- 3.6 s mag 3Holdwith Fire DamageTarget
- +10000%Knockback resistancefor 10 s · ignores buffs and enhancements · unresistable · stackswith Fire Damage · if the target is heldTarget
- mag 100Knockback protectionfor 10 s · unresistable · stackswith Fire Damage · if the target is heldTarget
- 61.47Toxic damagechance 0%Target
- 3.6 s mag 3Holdchance 0%Target
- +10000%Knockback resistancefor 10 s · ignores buffs and enhancements · unresistable · stackschance 0% · if the target is heldTarget
- mag 100Knockback protectionfor 10 s · unresistable · stackschance 0% · if the target is heldTarget
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Lethal damage | 61.47 | Target | 0.82 × Ranged_Tempdamage (−74.9628) |
| Lethal damage | 61.47 | Target | 0.82 × Ranged_Tempdamage (−74.9628) |
| Disorient | 3.6 s mag 3 | Target | 8 × Ranged_Sleep (0.45) |
chance 0% (switched on by another power) · tags ColdDamage | |||
| Cold damage | 61.47 | Target | 0.82 × Ranged_Tempdamage (−74.9628) |
| Hold | 3.6 s mag 3 | Target | 8 × Ranged_Sleep (0.45) |
chance 0% (switched on by another power) · if the target is held · tags ColdDamage | |||
| Knockback resistance for 10 s · ignores buffs and enhancements · unresistable · stacks | +10000% | Target | 100 × Ranged_Ones (1) |
| Knockback protection for 10 s · unresistable · stacks | mag 100 | Target | −100 × Ranged_Ones (1) |
chance 0% (switched on by another power) · tags FireDamage | |||
| Fire damage | 61.47 | Target | 0.82 × Ranged_Tempdamage (−74.9628) |
| Hold | 3.6 s mag 3 | Target | 8 × Ranged_Sleep (0.45) |
chance 0% (switched on by another power) · if the target is held · tags FireDamage | |||
| Knockback resistance for 10 s · ignores buffs and enhancements · unresistable · stacks | +10000% | Target | 100 × Ranged_Ones (1) |
| Knockback protection for 10 s · unresistable · stacks | mag 100 | Target | −100 × Ranged_Ones (1) |
| chance 0% (switched on by another power) | |||
| Toxic damage | 61.47 | Target | 0.82 × Ranged_Tempdamage (−74.9628) |
| Hold | 3.6 s mag 3 | Target | 8 × Ranged_Sleep (0.45) |
| chance 0% (switched on by another power) · if the target is held | |||
| Knockback resistance for 10 s · ignores buffs and enhancements · unresistable · stacks | +10000% | Target | 100 × Ranged_Ones (1) |
| Knockback protection for 10 s · unresistable · stacks | mag 100 | Target | −100 × Ranged_Ones (1) |
Mission_Maker_Secondary.Dual_Pistols.Suppressive_Fire
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