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Homecoming Issue 28 Page 4Game Data

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Beam Rifle · Mission Architect Secondary

Overcharge

Click · Ranged (Targeted AoE), DMG(Energy), Foe Minor DoT (Energy), -Def(All), Disorient, Special

You overcharge your Beam Rifle and release a massive blast of energy at a group of distant foes causing Extreme Energy damage, causing Minor Energy damage over time, reducing the defense of all affected foes and potentially stunning affected foes. If Overcharge strikes a target suffering from Disintegrate they will be affected by a much stronger stun.

Effects

  • Foes
  • 224.89Energy damage
  • 7.5Energy damageafter 1 s · every 1 s for 4.1 s (4 ticks) · stacks
  • Foes · 15 s
  • −12%Defense (All)stacks

Conditional

  • 1.8 s mag 3Disorient60% chance · if the target doesn't have the Beam Rifle Debuff powerFoes
  • 3.6 s mag 4Disorientif the target has the Beam Rifle Debuff powerFoes

Unenhanced · Minion · level 50

Effect details

EffectValueTargetFormula
Energy damage
224.89Foes3 × Ranged_Tempdamage (−74.9628)
Energy damage
after 1 s · every 1 s for 4.1 s (4 ticks) · stacks
7.5Foes0.1 × Ranged_Tempdamage (−74.9628)
Defense (All)
for 15 s · stacks
−12%Foes1.5 × Ranged_Debuff_Def (−0.08)
60% chance · if the target doesn't have the Beam Rifle Debuff power
Disorient
1.8 s mag 3Foes4 × Ranged_Stun (0.45)
if the target has the Beam Rifle Debuff power
Disorient
3.6 s mag 4Foes8 × Ranged_Stun (0.45)

Mission_Maker_Secondary.Beam_Rifle.Overcharge

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