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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Beam Rifle · Mission Architect Secondary

Disintegrate

Click · Ranged, DoT(Energy), Foe -Regen, Special

You fire a stream of energy at your foe which causes them to slowly disintegrate and suffer High Energy damage over 10 seconds. Using Beam Rifle powers on targets affected by Disintegrate will inflict additional effects.

Effects

  • Target
  • 16.19Energy damageevery 1.11 s for 10.5 s (9 ticks) · stacks
  • Grants → Disintegratingignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
  • Target · 15 s
  • −150%Regenerationignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it

Unenhanced · Minion · level 50

Effect details

EffectValueTargetFormula
Energy damage
every 1.11 s for 10.5 s (9 ticks) · stacks
16.19Target0.216 × Ranged_Tempdamage (−74.9628)
Null
for 15 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
+100%Target1 × Ranged_Ones (1)
Regeneration
for 15 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
−150%Target−1.5 × Ranged_Ones (1)
Grants → Disintegrating
ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
Target

Mission_Maker_Secondary.Beam_Rifle.Disintegrate

Raw data

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