Savage Melee · Mission Architect Pets
Rending Flurry Large
You wildly slash at nearby foes to deal moderate lethal damage and cause minor lethal damage over time. This power consumes all Blood Frenzy and will deal additional damage per stack of Blood Frenzy consumed. If you have 5 stacks of Blood Frenzy while activating this power, its radius is greatly increased, but causes you to become Exhausted for a short time. While exhausted you cannot gain Blood Frenzy. Damage: Moderate, Minor DoT
Effects
- Foes
- 142.4Lethal damagebase value; the game scales it with an expression
- 11.45Lethal damageafter 1 s · every 1 s for 3.1 s (3 ticks) · 75% per tick · stacks
- Self
- Removes → Blood Frenzyignores buffs and enhancements · unresistable
- Grants → Exhaustedignores buffs and enhancements · unresistable
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Lethal damage base value; the game scales it with an expression | 142.4 | Foes | 1.182 × Melee_Damage (−120.4759) |
| Removes → Blood Frenzy ignores buffs and enhancements · unresistable | Self | | |
| Grants → Exhausted ignores buffs and enhancements · unresistable | Self | | |
tags Bleed | |||
| Lethal damage after 1 s · every 1 s for 3.1 s (3 ticks) · 75% per tick · stacks | 11.45 | Foes | 0.095 × Melee_Damage (−120.4759) |
Mission_Maker_Pets.Savage_Melee.Rending_Flurry_Large
Referenced by
- Rending Flurry Hero Corps Sig · Redirect
- Rending Flurry Mission Architect Attacks · Redirect
- Rending Flurry Mission Architect Attacks · Redirect
- Rending Flurry Mission Architect Secondary · Redirect
- Rending Flurry Mission Architect Secondary · Redirect
Raw data
Loading…