Spines · Mission Architect Attacks
Spine Burst
You can fling dozens of Spines in all directions. These Spines only travel a short distance, but they can deal moderate damage and poison any target close to you. Spine poison deals additional Toxic damage and Slows affected foes. Damage: Moderate
Effects
- Foes
- 96.38Lethal damage
- 10.71Toxic damageafter 0.5 s · every 1 s for 3.1 s (3 ticks) · 80% per tick · stacks
- 4.5 s mag 0.33Immobilize
- Foes · 10 s
- −15%Movement speedstacks
- −15%Jump heightignores buffs and enhancements · stacks
- Foes · 8 s
- −7.5%Rechargeignores buffs and enhancements · stacks
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Lethal damage | 96.38 | Foes | 0.9 × Melee_Tempdamage (−107.0897) |
| Movement speed for 10 s · stacks | −15% | Foes | 0.2 × Melee_Slow (−0.75) |
| Recharge for 8 s · ignores buffs and enhancements · stacks | −7.5% | Foes | 0.1 × Melee_Slow (−0.75) |
| Jump height for 10 s · ignores buffs and enhancements · stacks | −15% | Foes | 0.2 × Melee_Slow (−0.75) |
| Toxic damage after 0.5 s · every 1 s for 3.1 s (3 ticks) · 80% per tick · stacks | 10.71 | Foes | 0.1 × Melee_Tempdamage (−107.0897) |
| Immobilize | 4.5 s mag 0.33 | Foes | 10 × Melee_Immobilize (0.45) |
Mission_Maker_Attacks.Spines.Spine_Burst
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