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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
Game data
bin.pigg SHA-256
ae5752be81
Powers
23,001
Power sets
4,888
Enemies
9,055
Enhancement sets
227

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Mission Architect Attacks

Mercenaries

Despite their reputations, Mercenaries are extremely loyal and dedicated soldiers. They are the best at what they do, and they always follow orders, exactly what a Mastermind needs. Mercenaries typically use conventional weapons and all Mercenaries have body armor that gives them resistance to smashing and lethal damage and their training makes them resistant to Confusion and Placate

Also: Mastermind Primary

Burst
Click · Ranged, Moderate DMG(Lethal), Foe -DEF
60.72
51.11
4 s
7
1 s / 1.18890 ft—
Soldiers
Click · Summon Soldier
——
30 s
—2.03 s / 2.244Self—
Slug
Click · Ranged, High DMG(Lethal), Foe Knockback
122.94
66.53
4 s
11.48
1.67 s / 1.848100 ft—
Spec Ops
Click · Summon Spec Ops
——
45 s
—2.03 s / 2.244Self—
M30 Grenade
Click · Ranged (Targeted AoE), Moderate DMG(Lethal/Smash), Knockback
67.47
36.51
8 s
20.44
1.67 s / 1.84880 ft15 ft · 16
Commando
Click · Summon Commando
——
60 s
—2.03 s / 2.244Self—
Serum
Click · Buff Mercenary +DMG, +RES(All except Psionic), +To Hit, +Recovery
——
500 s
13
1.3 s / 1.452100 ft—

default class, level 50, PvE, unenhanced. Damage is chance-weighted and excludes pets, critical hits and conditional effects. DPA: damage per second of server cast time.