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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
Game data
bin.pigg SHA-256
ae5752be81
Powers
23,001
Power sets
4,888
Enemies
9,055
Enhancement sets
227

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Mastermind Primary

Mercenaries

Despite their reputations, Mercenaries are extremely loyal and dedicated soldiers. They are the best at what they do, and they always follow orders, exactly what a Mastermind needs. Mercenaries typically use conventional weapons and all Mercenaries have body armor that gives them resistance to smashing and lethal damage and their training makes them resistant to Confusion and Placate

1
Burst
Click · Ranged, DoT (Lethal) Foe -DEF
24.77
20.85
4 s
5.2
1 s / 1.18890 ft—
1
Soldiers
Click · Summon Soldier
——
5 s
5.46
2.03 s / 2.24460 ft—
2
Slug
Click · Ranged, DMG(Lethal), Foe Knockback
50.16
27.14
8 s
8.53
1.67 s / 1.848100 ft—
6
Equip Mercenary
Click · Ranged, Equip Mercenary Henchman
——
0.5 s
11.38
1.3 s / 1.45250 ft30 ft · 16
8
M30 Grenade
Click · Ranged (Targeted AoE), DMG(Lethal/Fire), Knockback
27.48
14.87
16 s
15.18
1.67 s / 1.84880 ft15 ft · 16
12
Spec Ops
Click · Summon Spec Ops
——
10 s
9.62
2.03 s / 2.24460 ft—
18
Serum
Click · Buff Mercenaries +DMG, +RES(All except Psionic), +To Hit, +Recovery
——
250 s
15
1.3 s / 1.452100 ft—
22
Commando
Click · Summon Commando
——
15 s
13.18
2.03 s / 2.24460 ft—
26
Tactical Upgrade
Click · Ranged, Upgrade Mercenary Henchman
——
0.5 s
11.38
2.03 s / 2.24450 ft30 ft · 16

Mastermind, level 50, PvE, unenhanced. Damage is chance-weighted and excludes pets, critical hits and conditional effects. DPA: damage per second of server cast time.