Mercenaries · Mission Architect Attacks
Spec Ops
You can enlist one to two highly skilled Spec Ops Mercenary (depending on your level). Spec Ops weapons are highly accurate and long ranged, and they are adept in many different tactical weapons. Like all Henchmen, Spec Ops can be equipped with even deadlier munitions. You may only have 2 Spec Ops under your control at any given time. If you attempt to summon more Spec Ops, you can only replace the ones you have lost in battle. If you already have two, the power will fail.
Effects
Conditional
- 99999 sSummons Spec Ops → Resistance, Brawl, SCAR Burstafter 2 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy is ignoredif you aren't held, stunned, asleep or terrorized
- 99999 sSummons Spec Ops → Resistance, Brawl, SCAR Burstafter 3 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy is ignoredif your combat level is above 23, you're a boss, an elite boss or an archvillain, and you aren't held, stunned, asleep or terrorized
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| if you aren't held, stunned, asleep or terrorized | |||
| Summons Spec Ops → Resistance, Brawl, SCAR Burst, SCAR Heavy Burst, Web Grenade, Super Leap, Rifle Butt, Flash Bang, Equip, SCAR Snipe, Tear Gas, Stealth, Tactical Upgrade after 2 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy is ignored | 99999 s | | |
| if your combat level is above 23, you're a boss, an elite boss or an archvillain, and you aren't held, stunned, asleep or terrorized | |||
| Summons Spec Ops → Resistance, Brawl, SCAR Burst, SCAR Heavy Burst, Web Grenade, Super Leap, Rifle Butt, Flash Bang, Equip, SCAR Snipe, Tear Gas, Stealth, Tactical Upgrade after 3 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy is ignored | 99999 s | | |
Mission_Maker_Attacks.Mercenaries.Spec_Ops
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