Deflection
Your mastery of the shield allows you to easily deflect physical attacks, and attacks that do get through your ironclad defenses tend to do less damage. While Deflection is active the user will gain defense to most types of attacks and is protected from most types of status effects.
Effects
- Self
- +15%Defense (Smashing, Lethal, Fire, Cold, Energy, Negative)ignores buffs and enhancements · unresistable
- +34.6%Defense debuff resistance (All)unresistable
- mag 3Mez, knockback, repel protectionignores buffs and enhancements · unresistable
Unenhanced · Boss · level 50 · Class of 4 of 5 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Defense (Smashing, Lethal, Fire, Cold, Energy, Negative) for 0.75 s · ignores buffs and enhancements · unresistable | +15% | Self | 1.5 × Melee_Buff_Def (0.1) |
| Defense debuff resistance (All) for 0.75 s · unresistable | +34.6% | Self | 1 × Melee_Res_Boolean (0.346) |
| Mez, knockback, repel protection for 0.75 s · ignores buffs and enhancements · unresistable | mag 3 | Self | −3 × Melee_Ones (1) |
Midnight_Squad.Living_Armor.Energized_Shield
Referenced by
- Summon Spirits Midnight Squad · EntCreate
Enemies 5
- Living Armor Pet · L1–55 · Midnight Squad
- Living Armor Boss · L14–33 · Midnight Squad
- Living Armor Boss · L34–55 · Midnight Squad
- Living Armor Boss · L20–44 · Midnight Squad
- Living Armor Boss · L40–55 · Midnight Squad
Raw data
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