Living Armor
Living Armor
Deflection Toggle: Self +DEF(Smash, Lethal, Fire, Cold, Energy, Negative), +Res(Hold, Immobilize, Disorient, Sleep, Knockback, Confuse, Fear, DeBuff DEF) | — | — | 4 s | 0.14 | 0.73 s / 0.924 | Self | — | |
Push Back Click · Melee (Cone), Extreme DMG(Smash), Foe Knockback | 878.99 | 554.92 | 12 s | 15.96 | 1.33 s / 1.584 | 8 ft | 8 ft 45° · 16 | |
Slash Click · Melee, Moderate DMG(Lethal), Foe -DEF, Chance for Critical Hit | 404.8 | 255.55 | 4 s | 7 | 1.33 s / 1.584 | 7 ft | — | |
Slice Click · Melee (Cone), Moderate DMG(Lethal), Foe -DEF, Chance for Critical Hit | 497.9 | 221.88 | 8 s | 11.48 | 2 s / 2.244 | 7 ft | 7 ft 130° · 16 | |
Whirling Sword Click · PBAoE Melee, Moderate DMG(Lethal), Minor DoT(Lethal), Foe -DEF, Chance for Critical Hit | 481.9 | 165.94 | 14 s | 18.2 | 2.67 s / 2.904 | Self | 8 ft · 16 | |
Hack Click · Melee, High DMG(Lethal), Foe -DEF, Chance for Critical Hit | 663.87 | 419.11 | 8 s | 11.48 | 1.33 s / 1.584 | 7 ft | — | |
Spear Click · Ranged, High DMG(Lethal) | 379.35 | 143.69 | 8 s | 11.48 | 2.5 s / 2.64 | 80 ft | — | |
Resistance Auto: Self +Res(All DMG, Disorient, Sleep, Knockback, Confuse, Fear, DeBuffs), Immune(Heal) | — | — | — | — | — | Self | — |
default class, level 50, PvE, unenhanced. Damage is chance-weighted and excludes pets, critical hits and conditional effects. DPA: damage per second of server cast time.