Nature Affinity · Mastermind Secondary
Spore Cloud
You create a large cloud of toxic spores around your targeted foe. The target and all nearby foes will have their damage output, chance to hit and regeneration rate reduced.
Effects
- Foes
- −11.25%ToHit
- −16.88%Damage dealt (All)ignores buffs and enhancements
- −150%Regenerationignores buffs and enhancements
- −16.88%Damage dealt (All)ignores buffs and enhancements
- −51.9%Regenerationignores buffs and enhancements
Unenhanced · Mastermind · level 50
Proc chance
21.71%every 10 s
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| ToHit for 0.75 s | −11.25% | Foes | 1.5 × Ranged_Debuff_ToHit (−0.075) |
| PvE only | |||
| Damage dealt (All) for 0.75 s · ignores buffs and enhancements | −16.88% | Foes | 2.25 × Ranged_Debuff_Dam (−0.075) |
| Regeneration for 0.75 s · ignores buffs and enhancements | −150% | Foes | −1.5 × Ranged_Ones (1) |
| PvP only | |||
| Damage dealt (All) for 0.75 s · ignores buffs and enhancements | −16.88% | Foes | 2.25 × Ranged_Debuff_Dam (−0.075) |
| Regeneration for 0.75 s · ignores buffs and enhancements | −51.9% | Foes | −2 × Ranged_Res_Boolean (0.2595) |
Mastermind_Buff.Nature_Affinity.Spore_Cloud
Raw data
Loading…