Kinetics · Mastermind Secondary
Transfusion
Transfusion drains an enemy of some Endurance and reduces the target's Regeneration rate, and transfers that energy, in the form of Hit Points, to all allies near the affected foe. You can use Transfusion to heal yourself as well as your allies.
Recharge: Moderate.
Effects
- Target
- Activates → Transfusion
- −10%Endurance
- −3.33Endurance
- Target · 20 s
- −50%Regenerationignores buffs and enhancements · stacks
- −298.42%Regenerationignores buffs and enhancements · stacks
Unenhanced · Mastermind · level 50
Proc chance
53.49%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Activates → Transfusion | Target | | |
| PvE only | |||
| Endurance | −10% | Target | −0.1 × Ranged_EndDrain (1) |
| Regeneration for 20 s · ignores buffs and enhancements · stacks | −50% | Target | −0.5 × Ranged_Ones (1) |
| PvP only | |||
| Endurance | −3.33 | Target | −3.33 × Ranged_EndDrain (1) |
| Regeneration for 20 s · ignores buffs and enhancements · stacks | −298.42% | Target | −11.5 × Ranged_Res_Boolean (0.2595) |
Mastermind_Buff.Kinetics.Transfusion
Raw data
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