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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
Game data
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Powers
23,001
Power sets
4,888
Enemies
9,055
Enhancement sets
227

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Incarnate (Issue 20)

Riptide

Spines protrude from your body and can deal damage in melee or at very short ranges. Spines are hollow and hold a neural toxin that deals additional Toxic damage and can Slow or Immobilize your enemies. The toxin is cumulative, and multiple hits will affect a target more strongly. Very few foes have resistance to Spine poison. Like all scrapper powers, all Spine attacks can sometimes land a critical hit for double damage.

Barb Swipe
Click · Melee, Minor DMG(Lethal), DoT(Toxic), -SPD, -Recharge
577.27
218.66
2 s
4.76
2.43 s / 2.645 ft—
Lunge
Click · Melee, Moderate DMG(Lethal), DoT(Toxic) -SPD, -Recharge
1084.57
586.89
4 s
7
1.63 s / 1.8485 ft—
Spine Burst
Click · PBAoE Melee, Moderate DMG(Lethal), DoT(Toxic), -SPD, -Recharge
997.11
314.74
16 s
20.44
3 s / 3.168Self15 ft · 10
Charged Armor
Auto · Toggle: Self +Res(Smash, Lethal, Energy)
——
2 s
——Self—
Lightning Field
Auto · Toggle: PBAoE, Minor DoT(Energy), Foe -End
174.93
—
10 s
——Self8 ft · 10
Conductive Shield
Auto · Toggle: Self +Res(Fire, Cold, Energy, Negative)
——
2 s
——Self—
Electric Fence
Click · Ranged, Moderate DoT(Energy), Foe Immobilize, -End
419.83
318.06
12 s
10.5
1.17 s / 1.3250 ft—

default class, level 50, PvE, unenhanced. Damage is chance-weighted and excludes pets, critical hits and conditional effects. DPA: damage per second of server cast time.